Legend Of Zelda: Hyrule Field Released!!!
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ex2100
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JabbaLovesLava
- Sith

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Penguin
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when no ones been at the spiders for a while they try to capture the other CPS, so they run into the walls, then when someone comes they can't move becouse their stuck in the walls O.o
PS: killing the spiders is to easy, all you need is an archer and keep and fireing at it from behind a rock thing, or you get a speeder down their and watch the spider steal it and crash then blow up, or get a vanguard or heavy trooper down there and hit them with a few missiles or 1 mine
PS: killing the spiders is to easy, all you need is an archer and keep and fireing at it from behind a rock thing, or you get a speeder down their and watch the spider steal it and crash then blow up, or get a vanguard or heavy trooper down there and hit them with a few missiles or 1 mine
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Hunted_One
I didn't read the whole thread, but interesting with the award glitch. On other maps and mods, I have heard of that trouble. I don't know how myself, but there is a way around it. Sorry that I can't help.
Great map! I only noticed a few bugs, like being able to jump through the roof in the temple (I guess it has to do with the collision problem). Great job. I liked your message on the wall in the shadow link room. But why is it separated into two halves, one floating and one on the wall?
Those Links don't seem to stop instantly spawning again after death, until you get the CP on either side there. What's with that? If its neutral, it's near impossible to capture.
Other than all that I said that needed fixing, GREAT MAP!!!!
Great map! I only noticed a few bugs, like being able to jump through the roof in the temple (I guess it has to do with the collision problem). Great job. I liked your message on the wall in the shadow link room. But why is it separated into two halves, one floating and one on the wall?
Those Links don't seem to stop instantly spawning again after death, until you get the CP on either side there. What's with that? If its neutral, it's near impossible to capture.
Other than all that I said that needed fixing, GREAT MAP!!!!
Last edited by Hunted_One on Fri Jul 28, 2006 11:56 am, edited 1 time in total.
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ex2100
i was also pwned by shadow link because apparently there were 2 that i did not see and yes i did get pwned by that spider u try and kill him, i went after him once and got a quarter of his health down and i went by by quite quick lolJabbaLovesLava wrote:haha, you got pwnt by a spider
i wanna know if anyone beat him fair and square by themselves
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RAymo
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Adreniline
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(GT)superfobio
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RevanSithLord
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pYRo
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Rekubot
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I'm pretty sure they're based on Queen Gohma. Lots of people call them Skultullas (sp?), but those things just hang on a thread all day and never move. I hate those things >.<.
Anyway, great map Vyse! I suggest you change the laser colours coming from the Gohma creatures to white, as though they're shooting deadly webs at you. No - wait, that's the stupidest suggestion ever. Since when has a web ever hurt anybody?
Anyway, great map Vyse! I suggest you change the laser colours coming from the Gohma creatures to white, as though they're shooting deadly webs at you. No - wait, that's the stupidest suggestion ever. Since when has a web ever hurt anybody?
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RevanSithLord
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2_lowiq_clone
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t3tine
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juevenilepunk
Omg
Omg i luv Zelda this is the best level i have ever played on BF2 i cant beat the spiders though their powerful
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t3tine
RE: Omg
ok i finally found spider...then i died, they are too powerfull ^^
so, i came back with 3trooper and i gave them to spider, when i fall down, spider has disapeard...
conclusion, give them some food
definitly a nice map
please make the big big sword usable 
so, i came back with 3trooper and i gave them to spider, when i fall down, spider has disapeard...
conclusion, give them some food
definitly a nice map
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The_Emperor
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Big skultulas occasionally used to scare the crap out of me though!RevanSithLord wrote:lol yea, Skultullas freak me out. I remember when I played on my Zelda 64... they just sit there and dont move except for rotating round and round. O_o
Just walking around in peace, and then WHAM! SKULTULA ON YOUR HEAD!
very cool map Vyse, especially love the Gohma larvas and the sounds
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Dabrowski
I was playing online your map again Vyse and noticed some wierd things. Apparently the rebels had the dungeon and the imps had the fields. (And this was one fun scenario, me trying to break into past their defenses while when they tried to escape i chased them with at-st remote rockets) Anyway, there was problems with the bots. All rebs clustered in their rooms and all the imps clustered onto two parts of the field, which were areas exactly above the dungeon cps.
Due to this, I might have found a solution to two problems in your map.
By removing the cps for spider and the shadw link, you (a) make them spawn there always (w/ additional changes ofcourse) and (b) prevent clustering of troops above and in the dungeon cps.
P.S. By the way some wierd glitch was that the rebels were falling through the wall and reinforcements were decreasing rapidly. When going to zero, it suddenly goes to 1000. i was baffled but the people on the server said it happened like ten times in that same game. Still it was fun playing your map as always.
Due to this, I might have found a solution to two problems in your map.
By removing the cps for spider and the shadw link, you (a) make them spawn there always (w/ additional changes ofcourse) and (b) prevent clustering of troops above and in the dungeon cps.
P.S. By the way some wierd glitch was that the rebels were falling through the wall and reinforcements were decreasing rapidly. When going to zero, it suddenly goes to 1000. i was baffled but the people on the server said it happened like ten times in that same game. Still it was fun playing your map as always.
