Christmas In Jinglin' Town RELEASED!

Working on a new map? Have a new mod out for swbf2?! Post an announcement of the up-coming release here.

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SBF_Dann_Boeing
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Re: Christmas Map

Post by SBF_Dann_Boeing »

I think I may also need some Road Tiles seeing as zeroedit is too retarded to effectively do the roads with ground textures.
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Re: Christmas Map

Post by Snork »

Image

snow ball hit effect

I'm open for any FX job you require. I've been messing around in PE alot lately.
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Re: Christmas Map

Post by trainmaster611 »

Aww man, just leave me with the lights

The white glow for the snowball is certainly possible.

The attatched lights will be a little trickier. In some cases, it may be easier just to use the ODF such as for the street light. Put me on reserve for those ones.
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Re: Christmas Map

Post by FragMe! »

Dann
Sent you a PM about snowball pile :D you may enjoy it

and to wet everyone else appetite here is a xsi movie, in game model is slightly different.

http://files.filefront.com/snowballswmv ... einfo.html
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Re: Christmas Map

Post by MasterSaitek009 »

I can switch around animations and skin.
Got anything for me?
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Re: Christmas Map

Post by SBF_Dann_Boeing »

i can easily reskin/switch skin, and I've already got a contact for if i need help with animations (MetalcoreRancor/Snake)
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Re: Christmas Map

Post by MasterSaitek009 »

What I meant about animation thing was that I can switch around animations inside of lightsaber combos.
So for example a hero could have Dooku's first attack, Mace's second attack and Anakin's third attack all in a row.
Just let me know if you want any new saber combos.
But if you don't, it's cool.
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Re: Christmas Map

Post by EGG_GUTS »

Wait, Saitek you seem good with animations. Check your PM box. I might need your help. :wink:
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Re: Christmas Map

Post by SBF_Dann_Boeing »

Here's my progress:

Police Station (working on it)
Image

Some small houses by the frozen lake
Image

FragMe! 's pile of snowballs that recharges ammo.
Image
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Re: Christmas Map

Post by DarthD.U.C.K. »

:D :D :D looks already very christmasish!
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Re: Christmas Map

Post by MandeRek »

Indeed, can't wait! What i meant with the santa is that i can just create a whole new side... If you need it, just say so. Ic ould also make a christmas-hat as addon, so you could give all clones a hat :P
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Re: Christmas Map

Post by Caleb1117 »

Sorry about last night, hopefully I can get the roads meshes to you tonight.

Heres a preview:
Image
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Re: Christmas Map

Post by SBF_Dann_Boeing »

MandeRek wrote:Indeed, can't wait! What i meant with the santa is that i can just create a whole new side... If you need it, just say so. Ic ould also make a christmas-hat as addon, so you could give all clones a hat :P
So you mean u'd make the models and everything? thats sweet.

If so, for the santa side, it'd be good to have
A Santa player model/skin/odf
Slay vehicle model/skin/odf (including reindeer if its not too much trouble)
Present model/skin (i'm gonna use this a weapon ordnance and a prop, but I'll do the ODF)
Christmas Tree (i'm gonna use this a weapon ordnance and a prop, but I'll do the ODF. Make it have different hp's for light effects for when i use it as a prop).

I think i had thunder already working on a santa hat addon, you can make one tho too, and i'll either use both or pick the better of the two.
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Re: Christmas Map

Post by Caleb1117 »

SBF_Dann_Boeing wrote: Christmas Tree (i'm gonna use this a weapon ordnance and a prop, but I'll do the ODF. Make it have different hp's for light effects for when i use it as a prop).
Or Vertex lighting.
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Re: Christmas Map

Post by Taivyx »

Very nice texture on that road piece, Caleb :D
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Re: Christmas Map

Post by Commander_Cody771 »

yea it's really cool! What else do you need skinning?
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Re: Christmas Map

Post by SBF_Dann_Boeing »

i know nothing about lighting, so do u not need any hp's for lighting? If so than dont worry about it and just make a normal model.
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Re: Christmas Map

Post by trainmaster611 »

trainmaster611 wrote:Aww man, just leave me with the lights

The white glow for the snowball is certainly possible.

The attatched lights will be a little trickier. In some cases, it may be easier just to use the ODF such as for the street light. Put me on reserve for those ones.
Did you want the lights to flicker on and off or stay consistent?
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Re: Christmas Map

Post by SBF_Dann_Boeing »

trainmaster611 wrote:
trainmaster611 wrote:Aww man, just leave me with the lights

The white glow for the snowball is certainly possible.

The attatched lights will be a little trickier. In some cases, it may be easier just to use the ODF such as for the street light. Put me on reserve for those ones.
Did you want the lights to flicker on and off or stay consistent?
all the lights should stay consistent except the christmas tree lights, which flicker on and off (not at the same time tho)

I've got the roads for the town in
Image
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Re: Christmas Map

Post by Caleb1117 »

You know what would be cool?

You could have these large lumps of snow, and when you use a fusion cutter (just hands though) it would build a snow barrier.

Build your forts. :)

And if possible, make it so the snow piles are dispensable, so you can build them in custom fort designs.

Looks like the roads turned out well.
How about ingame?
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