Agamar: Forest (Released!)
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Darth_Z13
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Xavious
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Ipodzanyman
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Protector_Pulch
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Darth_Z13
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Darth_Z13
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Thanks! This is the first map I've decided to release. The rest were just dumb.[SBF]ATATFIGHTR wrote:Your doing a great job Darth
Excellent now ive got two beta testers. Ill send you a link as soon as the file size is fixed. Im still working on it the alliance and the empire are better but the republic is still 112 megabytes so Ill continue lowering it....Ipodzanyman wrote:so if you cut out the assets not used, I'll beta test....
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Xavious
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Darth_Z13
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Hebes24
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Overall, it was a good map, I liked the heroes, I had Grievous bearing down on me a couple of times (:shock:) but I noticed a few bugs.
1. for some reason, the CPs are not selectable, you can spawn fom them, but only one of them.
2.

I suggest you go over all the hills with the height blend tool, makes stuff like that alot smoother.
3.

the HUD bug happens to alot of custom weapons, to fix this, put this line in the weapon's odf:
4. On the topic of the Commando, he was a little....plain. he was a nice trooper, and has a Great model, but he's basically a clone trooper with a jetpack. But, It's your map, and I like the trooper, so do what you want.
5.

the floor is untextured. you need to either find the texture that goes with it, or hex edit to change the texture of the floor.
Overall, it was a fun map, even though it is an early beta, it still has alot of things about it that are fun.
I like it! keep up the good work!
1. for some reason, the CPs are not selectable, you can spawn fom them, but only one of them.
2.

I suggest you go over all the hills with the height blend tool, makes stuff like that alot smoother.
3.

the HUD bug happens to alot of custom weapons, to fix this, put this line in the weapon's odf:
Code: Select all
HUDtag = "hud"5.

the floor is untextured. you need to either find the texture that goes with it, or hex edit to change the texture of the floor.
Overall, it was a fun map, even though it is an early beta, it still has alot of things about it that are fun.
I like it! keep up the good work!
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Darth_Z13
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Yes the other CPs are allied CPs. Should I have more than one? I thought that its not nescesary becuase when you have the AI up to max and the reinforcements the same, it gets alot better.Hebes24 wrote:1. for some reason, the CPs are not selectable, you can spawn fom them, but only one of them.
That I shall.Hebes24 wrote:
I suggest you go over all the hills with the height blend tool, makes stuff like that alot smoother.
Thank you for that. I had entered it into the odf but it still didnt work. must have mispelled it...Hebes24 wrote:
the HUD bug happens to alot of custom weapons, to fix this, put this line in the weapon's odf:
Code: Select all
HUDtag = "hud"
Okay I thought so as well. I would like him to have a DC-17m Interchangeable weapon system but....Hebes24 wrote: 4. On the topic of the Commando, he was a little....plain. he was a nice trooper, and has a Great model, but he's basically a clone trooper with a jetpack. But, It's your map, and I like the trooper, so do what you want.
a) I can't find anybody who has made it. Penguin has a thread in the XSI section but there was never any download link.
b) I can't model it because I don't have XSI and I couldn't do very much with it when I did have it.
If I can't get him a DC-17 then how about a powerful flamethrower or something. Or maybe a powerful reskinned sniper rifle.
I do know about that. I accidentaly deleted it when I was cutting down the size. I will get that fixed.Hebes24 wrote: 5.
the floor is untextured. you need to either find the texture that goes with it, or hex edit to change the texture of the floor.
Thank you Hebes24 for your help!
I'm still waiting for Ipdzanyman and Darth_Maul reviews but no hurry. Thanks for helping.
I also updated my first post with new images.
Now to get back to that stupid math homework....
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Ipodzanyman
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Darth_Z13
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Ipodzanyman
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Darth_Z13
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Ya oopsIpodzanyman wrote:1.ok, there is water fx in the ground?
Yep I know about the Moisture Farm floor and the Dagobah Cave.Ipodzanyman wrote:2.MISSING textures on many things
I'm working on it but I can't get it to work. Where should I put the HUDtag thing?Ipodzanyman wrote:3.icons
I know, they suck.Ipodzanyman wrote:4.not a bug but the glasses on the han solo person are ok but need work
Ya I do know about that. I still need to fix that cave and get the CIS Base looking a little more Baseish.Ipodzanyman wrote:5.object placement, the caves have holes on the side...
Also I am adding in more hills soon.
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Ipodzanyman
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Darth_Z13
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Ipodzanyman
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Rekubot
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yankeefan05
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