Lacedaemonios ortum's 3D model and art Thread

How to create models in XSI and other 3D applications and make them work in Battlefront 1 & 2. Post models, tips for application usage and share anything XSI, 3DMax, SketchUp, etc.

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Re: HaloFront's 3D model and art Thread

Post by Kingpin »

Nice! Keep up the good work!
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Re: HaloFront's 3D model and art Thread

Post by MileHighGuy »

wow! high quality stuff man! I am excited to see the textured player model too.
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Re: HaloFront's 3D model and art Thread

Post by noMatt »

Since i dont know where else to post this i am posting it here.
Its an announcement: The creator of this mod (Jimmy Angler) is not allowed to use ANY of the textures btw models i did for the mod. I told him i have a broken hand but he dont seems to care. His mod has a tinier priority in my life but health and wellness. He told me via PM that i will be booted if i dont serve work on a more regular basis. Its a hobby and not a job and since jimmy doesnt seem to care about that i decided to leave the team and the mod. I feel sorry for that since the main things in my school are almost done and my hand is almost fine again so i'll have tons of
time in the future but i guess i will invest it on other personal projects.


This mod was the last thing that holds me to gametoast so i think i leave this comunity at least for the next few weeks/months. I really like 3D art so i am sure i will post pics of my work from time to time.

Goodbye gametoast
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Re: HaloFront's 3D model and art Thread

Post by JimmyAngler »

I apologize noMatt, I had forgotten about your arm. You have sent some incredible models to me and I still want you to be my right arm in this mod. The PM was referring to willinator who I have lost all contact with. I send my apologies, there is no emoticon explaining my gratitude and thanks for your work. I ask you to stay with me.
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Re: HaloFront's 3D model and art Thread

Post by noMatt »

Well then we are alright :D i'll uptade you soon. However marth invited me to help him a bit on his mod and i already agreed. I will do both of it if thats ok for marth and you
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Re: HaloFront's 3D model and art Thread

Post by JimmyAngler »

Eh, I love Marth, so yeah, that's fine. Don't spend too much time with him though. He already has a mod. :P Thanks for coming back man. Also, I have started working on a new master chief, so guys, hold your seats...


Edit

Took me a long time to get his body done and I'm pretty pleased with it. The fingers need work but they're not that important. All I have to do now is give him some armor!
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Re: HaloFront's 3D model and art Thread

Post by noMatt »

WOOW thats awesome. never saw a cleaner topology.
GJ Mr. Jim

love this one :)
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Re: HaloFront's 3D model and art Thread

Post by Zapattack1234 »

very nice jimmy. the leg muscles are really impressive!
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Re: HaloFront's 3D model and art Thread

Post by JimmyAngler »

We have shoes!
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Re: HaloFront's 3D model and art Thread

Post by Anakin »

Very nice work. I'm just a bit confussed he gets shoes befor his underwear :funny2:
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Re: HaloFront's 3D model and art Thread

Post by JimmyAngler »

Greaves added!
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Re: HaloFront's 3D model and art Thread

Post by Teancum »

Nobody will ever get to see the protrusions on the boots.
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Re: HaloFront's 3D model and art Thread

Post by JimmyAngler »

Um, could you be more specific? Do you mean the little triad of spikes on the middle part of the boot? Or all of the protrusions? Or maybe because it is a fp game that this model will only be seen on the spawn menu, death, or playing against him.
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Re: HaloFront's 3D model and art Thread

Post by Marth8880 »

He basically means that due to the engine's crappy shaders and whatnot, some of the high-detail parts on the boots will just blend in with the rest of the model and will just end up wasting polys.
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Re: HaloFront's 3D model and art Thread

Post by Kingpin »

I apologize noMatt, I had forgotten about your arm. You have sent some incredible models to me and I still want you to be my right arm in this mod.

Anyone see the pun except me o_0
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Re: HaloFront's 3D model and art Thread

Post by JimmyAngler »

Oh, I see. I really did cut down on detail though! I guess I'll have to become acquainted with my delete button again.

lol Kingpin

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Update!
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Re: HaloFront's 3D model and art Thread

Post by Kingpin »

Nice! Can't wait to see the body armour and the iconic helmet.
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Re: HaloFront's 3D model and art Thread

Post by MileHighGuy »

Are you sticking with swbf2 proportions or real life proportions?
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Re: HaloFront's 3D model and art Thread

Post by JimmyAngler »

What do you mean by that?
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Re: HaloFront's 3D model and art Thread

Post by MileHighGuy »

In swbf2 the arms are a little short. I am just wondering if you are changing that. (I can't tell by the picture).
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