Anwyay, basic model is just about done. Still need to UV map it and skin it, then figure out how to get it in-game. I'll have to do some research in the mean time to see what I can learn on my own from the informative material you all post
I'm up for suggestions. I don't quite know what BF2 is capable of handling so I'm not sure how much detail to actually put in. Although as it's a low-end pirate-type fighter, there's not a whole lot of detail to add anyway.


