My skins = Crash..
Moderator: Moderators
-
Tuamas
My skins = Crash..
So I made all Rebel skins look different. I did everything that Dragon93 says in http://www.gametoast.com/index.php?name ... +mod+tools topic.. (tried to use my skins in other maps) But when I start the battle, it crashes... When i munged. There was shown about 23 Warnings but no errors. So. Can someone help me?
-
Dragon93
- Rebel Warrant Officer

- Posts: 315
- Joined: Tue Mar 14, 2006 2:55 pm
- Projects :: No Mod project currently.
- xbox live or psn: No gamertag set
- Contact:
RE: My skins = Crash..
ֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱ
What rebel skins did you try to reskin?
ֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱ
- Dragon93
What rebel skins did you try to reskin?
ֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱ
- Dragon93
-
Tuamas
Every skin. Including ones that is in PC folder. I didnt change any names.
edit1:
in your tutorial :
6. Now if you look down the LUA file you will see ReadDataFile("SIDE\\rep.lvl", change this to ReadDataFile("dc:SIDE\\rep.lvl.
------------
Now i might just get it! Isnt that pose to be all.lvl to me.. Why in my "XXXc_con" theres 'rep' and 'cis' but no 'all'..?
edit2:
So i have to edit XXXg_con! That works...? I shall give it a try
edit1:
in your tutorial :
6. Now if you look down the LUA file you will see ReadDataFile("SIDE\\rep.lvl", change this to ReadDataFile("dc:SIDE\\rep.lvl.
------------
Now i might just get it! Isnt that pose to be all.lvl to me.. Why in my "XXXc_con" theres 'rep' and 'cis' but no 'all'..?
edit2:
So i have to edit XXXg_con! That works...? I shall give it a try
-
SymbolS
-
Tuamas
so... If I only make Alliance skins, i have to add dc: on all of the sides..? Ill try.
Edit:
No.. Doesnt work neither. This is what i do whit all.lvl & allshell.lvl :
BF2_ModTools -> data_XXX -> _LVL_PC -> SIDE & copy those files to :
LucasArts -> Star Wars Battlefront II -> Gamedata -> Data -> _lvl_pc -> side.
And now its pose to work? Well it doesnt :/ it crashes
Edit:
No.. Doesnt work neither. This is what i do whit all.lvl & allshell.lvl :
BF2_ModTools -> data_XXX -> _LVL_PC -> SIDE & copy those files to :
LucasArts -> Star Wars Battlefront II -> Gamedata -> Data -> _lvl_pc -> side.
And now its pose to work? Well it doesnt :/ it crashes
-
Qdin
- Old School Staff
- Posts: 2059
- Joined: Wed Feb 23, 2005 9:54 am
- Projects :: No Mod project currently.
- xbox live or psn: No gamertag set
-
LastJedi
-
Tuamas
well...
Qdin : How could i edit the skins in my data_XXX> Sides folder if those werent there ;P So yes i did. But only the ALL because thats what i edited. Thanks anyway.
SymboIS : What about Common folder? I wrote those dc: thingies in Common -> Scripts and it didnt work. I copied that Common folder and placed it into the sides folder of my new map. Everything that was asked to do.
LastJedi :
------------
function ScriptInit()
ReadDataFile("ingame.lvl")
SetMaxFlyHeight(40)
SetMaxPlayerFlyHeight(40)
SetMemoryPoolSize ("ClothData",20)
SetMemoryPoolSize ("Combo",50) -- should be ~ 2x number of jedi classes
SetMemoryPoolSize ("Combo::State",650) -- should be ~12x #Combo
SetMemoryPoolSize ("Combo::Transition",650) -- should be a bit bigger than #Combo::State
SetMemoryPoolSize ("Combo::Condition",650) -- should be a bit bigger than #Combo::State
SetMemoryPoolSize ("Combo::Attack",550) -- should be ~8-12x #Combo
SetMemoryPoolSize ("Combo::DamageSample",6000) -- should be ~8-12x #Combo::Attack
SetMemoryPoolSize ("Combo::Deflect",100) -- should be ~1x #combo
ReadDataFile("sound\\tat.lvl;tat2gcw")
ReadDataFile("dc:SIDE\\all.lvl",
"all_inf_rifleman",
"all_inf_rocketeer",
"all_inf_sniper",
"all_inf_engineer",
"all_inf_officer",
"all_inf_wookiee",
"all_hero_hansolo_tat")
------------
I think that i putted dc: into right place
Qdin : How could i edit the skins in my data_XXX> Sides folder if those werent there ;P So yes i did. But only the ALL because thats what i edited. Thanks anyway.
SymboIS : What about Common folder? I wrote those dc: thingies in Common -> Scripts and it didnt work. I copied that Common folder and placed it into the sides folder of my new map. Everything that was asked to do.
LastJedi :
------------
function ScriptInit()
ReadDataFile("ingame.lvl")
SetMaxFlyHeight(40)
SetMaxPlayerFlyHeight(40)
SetMemoryPoolSize ("ClothData",20)
SetMemoryPoolSize ("Combo",50) -- should be ~ 2x number of jedi classes
SetMemoryPoolSize ("Combo::State",650) -- should be ~12x #Combo
SetMemoryPoolSize ("Combo::Transition",650) -- should be a bit bigger than #Combo::State
SetMemoryPoolSize ("Combo::Condition",650) -- should be a bit bigger than #Combo::State
SetMemoryPoolSize ("Combo::Attack",550) -- should be ~8-12x #Combo
SetMemoryPoolSize ("Combo::DamageSample",6000) -- should be ~8-12x #Combo::Attack
SetMemoryPoolSize ("Combo::Deflect",100) -- should be ~1x #combo
ReadDataFile("sound\\tat.lvl;tat2gcw")
ReadDataFile("dc:SIDE\\all.lvl",
"all_inf_rifleman",
"all_inf_rocketeer",
"all_inf_sniper",
"all_inf_engineer",
"all_inf_officer",
"all_inf_wookiee",
"all_hero_hansolo_tat")
------------
I think that i putted dc: into right place
-
RC-1290
