Okay, here goes...
Praises -
The mod was incredibly fun to play. There was not a single unit I didn't have fun playing as. My two favorites were the commando and the vanguard.
Criticisms/Ideas for improvement -
The unit "Jace Malcom" (or whatever his name is) is fun to play as but is best as a hero unit. The flare gun he carries is somewhat overpowered, as there is no shot delay. Add some, so that the gun isn't spammable. Also, there is some redundancy with Jace and the commando unit both being present. What you may want to do is create a Jedi unit which mirrors the Sith unit and replaces the commando unit and the Havoc Sqaud variation of the Republic side. Basically, the jedi would only be a unit when Jace is the hero.
The issue mentioned by Nihillio regarding the bounty hunter is pretty prominent.
The republic legion with the dark grey armor and the yellow markings looks way too much like clone troopers. If the visors are just tweaked a bit, I'm sure immersion in the Old Republic universe and not the Clone Wars/
I didn't see any heroes, but I know you made some in the WIP thread, so I'm assuming they'll be present with later releases.
What I personally would really want to see is a special hunt mode on Coruscant, which mirrors this video:
http://www.youtube.com/watch?v=bVyJP92TiVg
Basically just a bunch of jedi and sith fighting each other would be cool to see. The sith side could just use the unit you already have in place with some variation in force powers. The Jedi side would have to be created, but there are plenty of assets already made.
The Sith side could use of variety in just appearances. Maybe on some maps the sith sniper could be an Hk-47 droid or something. Just to freshen things up a little. Maybe on Jungle maps the Empire soldiers could have dirty skins, and on sandy planets sandy skins. Maybe.
Well, there is my two cents. The mod is fantastic as is, but when is mod ever really done?
