Basically, I'm absolutely clueless. No idea how to do it with or without hard points. The thing is, all I did was change an effect already used. It was "com_sfx_explosion_lg.fx", the one used by the thermal detonator.
I've read the tutorials, but so far the only things I know how to do involve the ODF files themselves. I don't even know how to find out what hard points are attached to the grenade's mesh. I've tried the tutorial from secretsociety.com, and I can't make head nor tail out of it.
Once again, thanks in advance for any help given.
Help With Effects [Solved]
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bokkenblader56
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={Z32}=Kfm946
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Re: Help With Effects
in the odf, it should already be set up to attach the effect. all you have to do is save the edited effect as a different name (that step took me a while to figure out, but its reallly important, and i usually just add _ctm or _custom to the end of the original name) and change the name of the regular effect in the odf (where it says attach effect = "[effectname]") to that of the edited one. save and munge and it should work
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bokkenblader56
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Re: Help With Effects
Well, thanks to you, I've got it working. Thank you!
