Ep.2 Geonosis Offensive FINAL (GAMETOAST TRIBUTE)
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Leviathan
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Off-topic : Tao', you should have guessed that an Advanced Micro Devices Athlon 64 processor owns a potential computing power determinated by its denomation, and not by its real frequency ! For sample, even though an AMD Athlon 64 3400+ has a "clock's cycle" of 2.20 gHz, it can reach the same performances than an INTEL Pentium 4 650 processor, running at 3.4 gHz...
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TheTao
Off Topic: I know how processors work, thank ye very much.Leviathan wrote:Off-topic : Tao', you should have guessed that an Advanced Micro Devices Athlon 64 processor owns a potential computing power determinated by its denomation, and not by its real frequency ! For sample, even though an AMD Athlon 64 3400+ has a "clock's cycle" of 2.20 gHz, it can reach the same performances than an INTEL Pentium 4 650 processor, running at 3.4 gHz...
Last edited by TheTao on Sat Mar 18, 2006 4:24 pm, edited 1 time in total.
- valiant
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OffTopic: Quite Correct.TheTao wrote:Time for a math lesson. A decimal point refers that an integer is out of another number. When it comes to processors, it is always a number out of 100. Therefore, 2.20 is two and twenty one-hundredths.
Enter a little thing called simplification. 20/100 can be reduced to 2/10. Therefore, 2.20 and 2.2 Arethe same thing. All I did was knock off the extra zero.
OffTopic: So is he banned from the forums, or the whole website. And if so, does his IP get banned?Sorry man, that was your final straw.
Gosh -- three bans in less than two weeks. I've been an admin over six months and never had to ban anyone till about 10 days ago. *sigh*
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Leviathan
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Off-topic : I equally know "how processors work", Tao'... 
Currently, the best frequency reached by AMD Athlon 64 processors must be 2.8 gHz, which is exploited by the FX-60...
But weirdly, the difference between the two quoted "clock's cycles" isn't that high, and one of them does not allow Star Wars Battlefront II to launch a "user-made" level... How do you explain that, then ?
Tean', have you simply removed Arc9' account, or placed his usual IP Address on phpBB Administration Panel's "Black list" ?
Currently, the best frequency reached by AMD Athlon 64 processors must be 2.8 gHz, which is exploited by the FX-60...
But weirdly, the difference between the two quoted "clock's cycles" isn't that high, and one of them does not allow Star Wars Battlefront II to launch a "user-made" level... How do you explain that, then ?
Tean', have you simply removed Arc9' account, or placed his usual IP Address on phpBB Administration Panel's "Black list" ?
Last edited by Leviathan on Sat Mar 18, 2006 4:31 pm, edited 1 time in total.
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TheTao
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Delta-038
Okay, you guys have just BUTCHERED this topic. I posted something relative to the topic which I felt should be brought to the developers attention of this particular map yet you guys are talking about AMD processors. That is irrelevant, and I have yet to get a response to what I stated in page 6 of this thread.
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Delta-038
Scult wrote:Anyone know a link for v 1.2 i only find the one for 1.1
Heres a link to Ep2 Geonosis Conquest XL v1.2
http://www.savefile.com/files/1228512
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TheTao
Would you like a little cheese with your whine? What we were talking about was very relevant to the topic, namely which hardware could actually run the map.Delta-038 wrote:Okay, you guys have just BUTCHERED this topic. I posted something relative to the topic which I felt should be brought to the developers attention of this particular map yet you guys are talking about AMD processors. That is irrelevant, and I have yet to get a response to what I stated in page 6 of this thread.
P.S. I don't think it's wise to tell an admin(Levithan) his conversation with someone was "butchering" the topic.
P.P.S. The link you provided above was to 1.1.
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Delta-038
Actually, it was NOT relevant to the topic because hardware has nothing to do with running a map, that has to do with personal issues involving ones own hardware. Another thing, I wasn't directly speaking to anyone in particular but as a whole as you guys went through a page and a half without any regards to my previous post. I'm sorry if I seem offensive but it seemed like my post was being ignored and I want the author of this map to get what I said to his attention.TheTao wrote:Would you like a little cheese with your whine? What we were talking about was very relevant to the topic, namely which hardware could actually run the map.Delta-038 wrote:Okay, you guys have just BUTCHERED this topic. I posted something relative to the topic which I felt should be brought to the developers attention of this particular map yet you guys are talking about AMD processors. That is irrelevant, and I have yet to get a response to what I stated in page 6 of this thread.
P.S. I don't think it's wise to tell an admin(Levithan) his conversation with someone was "butchering" the topic.
P.P.S. The link you provided above was to 1.1.
PS. Correction, the link I provided IS INDEED the V 1.2 one because that is where I downloaded the lastest version from (and I played both versions and there IS a difference) because V 1.2 allows you to fly higher into the atmosphere and there are more space craft. Also, I got that link from page 2 of this thread in which the author states that, V1.1 is on the 1st page.
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TheTao
If your post was ignored, clearly no one is interested. But here, I'll give it a whack: You can't turn that ship into a hangar; you'd have to create an entirely new model. There, I've responded to your post. Happy?
P.S. That link sure looks like 1.1 to me... http://img374.imageshack.us/img374/3990/pwned3sg.jpg
And dude, if hardware has nothing to do with a map, then speculation about capital ships has nothing to do with it either. Get off your high horse. The forums are not here to serve you.Actually, it was NOT relevant to the topic because hardware has nothing to do with running a map.
P.S. That link sure looks like 1.1 to me... http://img374.imageshack.us/img374/3990/pwned3sg.jpg
Last edited by TheTao on Sat Mar 18, 2006 5:18 pm, edited 1 time in total.
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TheTao
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Delta-038 wrote:Actually, it was NOT relevant to the topic because hardware has nothing to do with running a map, that has to do with personal issues involving ones own hardware. Another thing, I wasn't directly speaking to anyone in particular but as a whole as you guys went through a page and a half without any regards to my previous post. I'm sorry if I seem offensive but it seemed like my post was being ignored and I want the author of this map to get what I said to his attention.TheTao wrote:Would you like a little cheese with your whine? What we were talking about was very relevant to the topic, namely which hardware could actually run the map.Delta-038 wrote:Okay, you guys have just BUTCHERED this topic. I posted something relative to the topic which I felt should be brought to the developers attention of this particular map yet you guys are talking about AMD processors. That is irrelevant, and I have yet to get a response to what I stated in page 6 of this thread.
P.S. I don't think it's wise to tell an admin(Levithan) his conversation with someone was "butchering" the topic.
P.P.S. The link you provided above was to 1.1.
PS. Correction, the link I provided IS INDEED the V 1.2 one because that is where I downloaded the lastest version from (and I played both versions and there IS a difference) because V 1.2 allows you to fly higher into the atmosphere and there are more space craft. Also, I got that link from page 2 of this thread in which the author states that, V1.1 is on the 1st page.
Ok, you guys need to calm down. Seriously you guys fight like a married couple. Now relax before admins lock this topic.And dude, if hardware has nothing to do with a map, then speculation about capital ships has nothing to do with it either. Get off your high horse. The forums are not here to serve you.
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Stager00
The ship placement has been fixed in 1.3 along with many more spawn points for different ships.
On the Cap ship discovery..I have already done some work with this..and have fit hangars into the fed core ship...but awaiting a modeler to "cut" me a hole so flyers can get back in.
Actually...v1.3 is totally re-vamped in placement of vehicles.
And to the poster wanting v1.2 the link is on the first or second page of this thread for that.
I consider v1.3 as complete...but awaiting some feedback as to whethere the Cap ship presence throws off the timeline of the battle(because the whole point of this project was to "re-create" the Geonosis offensive)."
On the Cap ship discovery..I have already done some work with this..and have fit hangars into the fed core ship...but awaiting a modeler to "cut" me a hole so flyers can get back in.
Actually...v1.3 is totally re-vamped in placement of vehicles.
And to the poster wanting v1.2 the link is on the first or second page of this thread for that.
I consider v1.3 as complete...but awaiting some feedback as to whethere the Cap ship presence throws off the timeline of the battle(because the whole point of this project was to "re-create" the Geonosis offensive)."
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Darkwedge
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