Naboo: Theed Hangar
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Murdocr
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Elmo
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Protector_Pulch
And then somebody shoots into this cylinder and sees his blaster bolt hit something far to early...or somebody falls right into it and lands on the bottom of the cylinder, dies (due to the death region) and his corpse is seen lying in the middle of an eternal tunnel...rather strange, isn't it ?trainmaster611 wrote:I have an idea. What if you made the hole a straight cylinder that is short to save on your poly count and then paint the bottom of the inside black so that it looks like it fades into darkness
So I'd simply stick to the provided solution.
As to the damage regions... can't you make it so that the damage isn't lethal at all ? So the AI can walk through it and be shot apart on the other side instantly.
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Koolaid7g
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Re: Naboo: Theed Hangar
What do those numbers mean?Koolaid7g wrote: -rough hangar outline complete
-side hallway modeling complete (9-17)
-secret additions underway(9-18)
-secret additions 50 % complete (9-27)
-N1 completed (9-27)
-New Hangar design roughly complete (10-5)
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yankeefan05
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RE: Re: Naboo: Theed Hangar
...as what do the #-#s mean. I dont understand either.
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Xavious
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RE: Re: Naboo: Theed Hangar
The date they were completed?
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Protector_Pulch
Re: RE: Re: Naboo: Theed Hangar
You're correct. When you go back to page 9, you'll see the N-1 being released on the 27th october.Darth_Maul wrote:The date they were completed?
PS: Took a long time to realize these are american dates (stupid little european me, eh.)
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Alpha
RE: Re: RE: Re: Naboo: Theed Hangar
Lol, I'm American but I write in European date format (or try to) because it makes more sense. 
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Protector_Pulch
RE: Re: RE: Re: Naboo: Theed Hangar
But when the forum somehow prefers american dates (look at the post date, right side, on top of my post - it's Month, Day, Year), we could agree on them, just to make thing easier and less complicated.
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Koolaid7g
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