All-Purpose Request Thread (Take 3)

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DarthD.U.C.K.
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Re: All-Purpose Request Thread (Take 3)

Post by DarthD.U.C.K. »

mav didnt make a rodian, greedo is made by Raven software (=converted from JKA)
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Re: All-Purpose Request Thread (Take 3)

Post by RED51 »

Ok. thanks Mav.
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Re: All-Purpose Request Thread (Take 3)

Post by Super_Clone »

Deviss wrote:
skelltor wrote:can somone hex edit mavs rodian head on the rebal engineer body
all done man :D
Hidden/Spoiler:
Image
DoWnLoAd
Would you mind hexing the Rodian's head onto you're Kota's militia trooper?
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Re: All-Purpose Request Thread (Take 3)

Post by IndianaJoe »

is there a way to turn off the forced perspective in the 3d views in XSI? it is VEEERRRYYYY hard to model large objects when you can't see them normally.♠
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Re: All-Purpose Request Thread (Take 3)

Post by Deviss »

Super_Clone wrote:
Deviss wrote:
skelltor wrote:can somone hex edit mavs rodian head on the rebal engineer body
all done man :D
Hidden/Spoiler:
Image
DoWnLoAd
Would you mind hexing the Rodian's head onto you're Kota's militia trooper?
which militia is that? (pic please) sorry i made many militia differents XD
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Re: All-Purpose Request Thread (Take 3)

Post by DarthD.U.C.K. »

IndianaJoe wrote:is there a way to turn off the forced perspective in the 3d views in XSI? it is VEEERRRYYYY hard to model large objects when you can't see them normally.♠
id use the "user" camera, select the object and press "f" to bring it on screen fully, this also resets the "effects" of the perspective
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Re: All-Purpose Request Thread (Take 3)

Post by ThePRPD »

Is there a way that I can add an era to a map?
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Re: All-Purpose Request Thread (Take 3)

Post by Knightfire2201 »

's in the 1.3 patch documentation. It's called "How to add an era", i think.
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Re: All-Purpose Request Thread (Take 3)

Post by lucasfart »

Wouls someone be able to upload hapslashs Obiwan somewhere by itself? i don't want to download a 100mb pack for obiwan :D

He's in this thread (pack 1), maybe elsewhere:
http://www.gametoast.com/forums/viewtop ... le+carbine

EDIT: Nevermind :roll: i found it in the asset release thread :oops:
http://www.gametoast.com/forums/viewtop ... 64&t=21625
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Re: All-Purpose Request Thread (Take 3)

Post by skelltor »

Deviss wrote:
Super_Clone wrote:
Deviss wrote:
skelltor wrote:can somone hex edit mavs rodian head on the rebal engineer body
all done man :D
Hidden/Spoiler:
Image
DoWnLoAd
Would you mind hexing the Rodian's head onto you're Kota's militia trooper?
which militia is that? (pic please) sorry i made many militia differents XD
sorry to bug you again but could you hex edit that head on the rebal heavy trooper (the tan one with the pockets) than could you please hex edit the rebal engineers back pack on that body to thx
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Re: All-Purpose Request Thread (Take 3)

Post by ThePRPD »

Does anyone know how to change the music the default music in Battlefron II?
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Re: All-Purpose Request Thread (Take 3)

Post by Sky_216 »

ThePRPD wrote:Does anyone know how to change the music the default music in Battlefron II?

1) Turn 'music volume' in BF2 audio options to 0.
2) Run windows media player/whatever you use to play music.
3) Play.


Unless you want to change it for a specific map/mod ur working on, in which case I have no clue.
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Re: All-Purpose Request Thread (Take 3)

Post by 501st_commander »

ThePRPD wrote:Does anyone know how to change the music the default music in Battlefron II?
if its the "change it for a specific map/mod ur working on" as sky said, check this:
http://www.gametoast.com/forums/viewtop ... &sk=t&sd=a
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Re: All-Purpose Request Thread (Take 3)

Post by Deviss »

skelltor wrote:sorry to bug you again but could you hex edit that head on the rebal heavy trooper (the tan one with the pockets) than could you please hex edit the rebal engineers back pack on that body to thx
Image

DoWnLoAd
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Re: All-Purpose Request Thread (Take 3)

Post by skelltor »

thx a ton deviss :D u da man :thumbs:
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Re: All-Purpose Request Thread (Take 3)

Post by Deviss »

skelltor wrote:thx a ton deviss :D u da man :thumbs:
you are welcome great man ;)
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Re: All-Purpose Request Thread (Take 3)

Post by skelltor »

Last edited by skelltor on Wed Mar 24, 2010 4:49 pm, edited 4 times in total.
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Re: All-Purpose Request Thread (Take 3)

Post by EraOfDesann »

I'm working on a map that requires lots of trash on the ground. Would someone mind making me some little tiny pieces of metallic trash (preferably using Raxus Prime textures) that I could use as foliage? Thank you!
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Re: All-Purpose Request Thread (Take 3)

Post by Sky_216 »

EraOfDesann wrote:I'm working on a map that requires lots of trash on the ground. Would someone mind making me some little tiny pieces of metallic trash (preferably using Raxus Prime textures) that I could use as foliage? Thank you!
As soon as I get enough free time, yes.
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Re: All-Purpose Request Thread (Take 3)

Post by EraOfDesann »

Skyhammer_216 wrote:
EraOfDesann wrote:I'm working on a map that requires lots of trash on the ground. Would someone mind making me some little tiny pieces of metallic trash (preferably using Raxus Prime textures) that I could use as foliage? Thank you!
As soon as I get enough free time, yes.
Thank you!
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