Oversized rifle now invisible

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NullCommando
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Oversized rifle now invisible

Post by NullCommando »

Ok, so I downloaded the fixed version of the JKA Model Converted By: Parchida Wazmol69 and Rekubot.

But is huge! Take a look at the pic:
Image

Is there a way to fix this? Because it worked with another map..
Last edited by NullCommando on Thu Dec 06, 2007 9:13 pm, edited 2 times in total.
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Re: Oversized rifle

Post by MandeRek »

In the weapon odf, add a line called :


GeometryScale = 0.5

Then in the msh option (whatever_the_rifleiscalled.msh.option) and after all the text, add

-scale 0.5




0.5 is half, so that would be right. I think this workes, please try!
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Re: Oversized rifle

Post by NullCommando »

Um, option? the rifle came with a .msh, no .msh.option does it count the same?
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Re: Oversized rifle

Post by MandeRek »

Uhm...mayve just open notepad, write down:


-scale 0.5


and save as 'mshname'.msh.option Don't forget to add line in odf as well, just give this a try once ;)
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Re: Oversized rifle

Post by NullCommando »

Well it didn't work =/ Could someone help please?
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Re: Oversized rifle

Post by MandeRek »

Are you sure it option has the correct name, and the odf has the correct line? Because for some reason i do not understand why it won't work! Also you could ask wazmol, just pm him
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Re: Oversized rifle

Post by NullCommando »

I will cause now the rifle is invisible!
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Re: Oversized rifle

Post by wazmol »

sorry it was rekubot who made the final version, try him...
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Re: Oversized rifle

Post by MandeRek »

NullCommando wrote:I will cause now the rifle is invisible!

Okay, that has never happened to me in some sort of strange way... I scale everything! This is the point where scaling with this manner ruins my thrust :sick:


But wazmol is right, just try Rekubot and he'll have some sort of solution ;)


Edit/Add: Btw, the rifle it is now (huge) would make some sort of great rocket launcher i guess!!! :P ;)
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Re: Oversized rifle

Post by NullCommando »

lol Your right, it could be a cumbersome heavy shoulder mounted rifle
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Re: Oversized rifle

Post by MandeRek »

Nice find NullCommando! {{off-topic: read your Geonosis topic}}
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Re: Oversized rifle

Post by The_Emperor »

the msh.option method should work, you must be doing something wrong
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Re: Oversized rifle

Post by MandeRek »

The_Emperor; je hebt helemaal gelijk gast!! Okay sorry i just know he's dutch :P I mean he's right. Make sure you have a weapon msh called ".....".msh and then the option file should be "......msh" Make sure the GeometryScale line is under the GeometryName part in the odf
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Re: Oversized rifle

Post by NullCommando »

Now you tell me lol
Make sure the GeometryScale line is under the GeometryName part in the odf
Put it in wrong line lol
Last edited by NullCommando on Thu Dec 06, 2007 6:21 pm, edited 1 time in total.
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Re: Oversized rifle

Post by MandeRek »

What, i don't understand that... Did you do something wrong?
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Re: Oversized rifle

Post by NullCommando »

I had put the scale in wrong line lol
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Re: Oversized rifle

Post by MandeRek »

So, is it working now? I hope so! Also add the huge rifle as rocket launcher :P
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Re: Oversized rifle

Post by NullCommando »

Not working.. Still invisible..
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Re: Oversized rifle

Post by MandeRek »

I'm really sorry but you MUST do something wrong. Search for a topic in which Caleb explains me how it works... It's about a Ki Adi Mundi msh i thought... There it's more descriptive
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Re: Oversized rifle

Post by The_Emperor »

Odd.. Post the msh.option and the odf. I won't reply though, Imma get some sleep :P Early train to catch tomorrow.

Maybe MandeRek'll see what's wrong :P Als jij ook nie gaat slapen dan he :D
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