How do you add turrets
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=AOX=Durge
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How do you add turrets
How do you add turrets to maps. Im confused. 
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Hebes24
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RE: How do you add turrets
Make 2 folders in your data_***\worlds\*** folder (*** = 3 letter Mod ID ):
Msh
Odf
Copy the turret that you want's odf from data_***\sides\tur\odf and paste it into data_***\worlds\***\odf.
Copy the turret's msh, .option files, and tga's (msh is under "geometryname" in the turret's odf, and the other files usually have the same name) and paste them into data_***\worlds\***\msh.
Place the object in ZE, munge common, and test the map.
Msh
Odf
Copy the turret that you want's odf from data_***\sides\tur\odf and paste it into data_***\worlds\***\odf.
Copy the turret's msh, .option files, and tga's (msh is under "geometryname" in the turret's odf, and the other files usually have the same name) and paste them into data_***\worlds\***\msh.
Place the object in ZE, munge common, and test the map.
- Teancum
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RE: How do you add turrets
Or an easier way...
Go to object mode, hit browse. Browse to data_123, then to sides, then to tur, then to odf. Pick your turret, place it. Then open your project luas and add that turret to ReadDataFile("SIDE\\tur.lvl",
Go to object mode, hit browse. Browse to data_123, then to sides, then to tur, then to odf. Pick your turret, place it. Then open your project luas and add that turret to ReadDataFile("SIDE\\tur.lvl",
- jedi_master_2210
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RE: How do you add turrets
Ok so I tried hebes' instructions and mine is missing the Ordnance base class "com_weap_inf_chaingun_ord" How do I fix this?
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=AOX=Durge
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RE: How do you add turrets
Thanks guys. It helped alot.
