After playing Rends' bounty hunter map, I was thinking it would be fun to have a Jedi vs Bounty Hunter All-Stars map.
Rather than double post, here's a link to the thread at LucasArts with the details:
http://forums.lucasarts.com/thread.jspa ... 31򷲿
I know that lightsabers have been implemented before (was it with hex edit?), I also got the other force powers working (force push, force lightning and force choke) and made a brand new power, FORCE HEAL which lets you heal other players ![/b]
fred: you mentioned before about using force pull to make a tractor beam; the force pull power uses the same code as force push, I tried changing the push amount to a negative amount but it doesn't work... any ideas on how to implement it?
Jedi Player Characters
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Saturn_V
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RE: Jedi Player Characters
lol i was thinking about creating a Jedi Padawan fraction too. I say Padawan because i wouldn´t give them same much health as the heros.
About your force pull problem. Try to create a new ord file and change the entries.
About your force pull problem. Try to create a new ord file and change the entries.
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Tex
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Tex
YES!
Make Darth Revan the Jedi hero and Mandalore the Mandalorian hero. As long as Revan wears his/her mask you avoid the fact there is no fixed appearence for Revan.
But remember 'Heal' is a light side power. The dark side quivalent should be 'Drain Life.' Less effective but deals damage at the same time.
Make Darth Revan the Jedi hero and Mandalore the Mandalorian hero. As long as Revan wears his/her mask you avoid the fact there is no fixed appearence for Revan.
But remember 'Heal' is a light side power. The dark side quivalent should be 'Drain Life.' Less effective but deals damage at the same time.
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Saturn_V
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