Moving clouds arent showing up [Solved]

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[TFA]Padawan_Fighter
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Moving clouds arent showing up [Solved]

Post by [TFA]Padawan_Fighter »

Hello all. So I'm trying to add some moving clouds, so I got some stock Kashyyyk clouds. Get the textures n' stuff, and put em in the world1 folder. Then I go to my .sky file and replace this:
Hidden/Spoiler:
DomeInfo()
{
Texture("sky_yav2");
Angle(-90.000000);
Ambient(100.000000, 100.000000, 100.000000);
Filter(1);
Threshold(150);
Intensity(50);

Softness(1);
SoftnessParam(60);

DomeModel()
{
Geometry("sky_yav2");
}


}
with this:
Hidden/Spoiler:
DomeInfo()
{
Softness(1);
SoftnessParam(60);

PS2()
{
DomeModel()
{
Geometry("sky_yav2");
}
}

XBOX()
{
DomeModel()
{
Geometry("sky_yav2");
}
DomeModel()
{
Geometry("kas2_sky_clouds");
rotationspeed(0.004, 0,1.0,0);


}
DomeModel()
{
Geometry("kas2_sky_clouds2");
rotationspeed(0.003, 0,1.0,0);
}
}

And, strangely, whenever I change it to that, all the CPs disappear from existence. I change it back to the original setting, they appear again. Change it back to the new one, they don't.


Can someone explain how changing the sky links to CPs in any way, and how I might be able to fix this?



*EDIT* Problem fixed. Had to put a closing bracket in.


New problem. Now the sky is black. ...Why?
Last edited by [TFA]Padawan_Fighter on Sun Dec 06, 2009 10:42 pm, edited 2 times in total.
Caleb1117
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Re: Mysterious disappearing CPs

Post by Caleb1117 »

[TFA]Padawan_Fighter wrote:
Hidden/Spoiler:
DomeInfo()
{
Softness(1);
SoftnessParam(60);

PS2()
{
DomeModel()
{
Geometry("sky_yav2");
}
}

XBOX()
{
DomeModel()
{
Geometry("sky_yav2");
}
DomeModel()
{
Geometry("kas2_sky_clouds");
rotationspeed(0.004, 0,1.0,0);


}
DomeModel()
{
Geometry("kas2_sky_clouds2");
rotationspeed(0.003, 0,1.0,0);
}
}

New problem. Now the sky is black. ...Why?
Have you copied over those meshes listed?
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[TFA]Padawan_Fighter
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Posts: 806
Joined: Wed Mar 25, 2009 3:37 pm
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Location: Lost at sea

Re: Mysterious disappearing CPs [Solved]

Post by [TFA]Padawan_Fighter »

Yeah. I fixed that part, problem was I didnt include a PC part. But now the moving clouds aren't showing up.


New one:
Hidden/Spoiler:
DomeInfo()
{
Softness(1);
SoftnessParam(60);

PS2()
{
DomeModel()
{
Geometry("sky_yav2");
}
}

XBOX()
{
DomeModel()
{
Geometry("sky_yav2");
}
DomeModel()
{
Geometry("kas2_sky_clouds");
rotationspeed(0.004, 0,1.0,0);


}
DomeModel()
{
Geometry("kas2_sky_clouds2");
rotationspeed(0.003, 0,1.0,0);
}
}
PC()
{
TerrainBumpTexture("kas2_bump", 1.0);

DomeModel()
{
Geometry("sky_yav2");
}
DomeModel()
{
Geometry("kas2_sky_clouds");
rotationspeed(0.004, 0,1.0,0);


}
DomeModel()
{
Geometry("kas2_sky_clouds2");
rotationspeed(0.003, 0,1.0,0);


}
}

}


*EDIT* Fixed. Needed a MSH file. Please lock this topic...even delete it if you can, I'm about to die from embarrasment.
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