CP issue

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Commander_Cody771
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CP issue

Post by Commander_Cody771 »

Message Severity: 3
.\Source\LuaHelper.cpp(312)
CallProc failed: (none):0: attempt to perform arithmetic on a nil value
stack traceback:
(none): in function `AddCommandPost'
(none): in function `ScriptPostLoad'

Where you select your CP, there is none! I didn't do anything with the CPs! :cpu: :( :runaway:
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Re: CP issue

Post by Teancum »

How many command posts do you have? You have to specify each one in the lua.
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Re: CP issue

Post by Commander_Cody771 »

I didn't add any!
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Re: CP issue

Post by Teancum »

So you still have the four original command posts, and you haven't renamed anything, right?
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[RDH]Zerted
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Re: CP issue

Post by [RDH]Zerted »

You don't have to specify any command posts, only if you want them counted during Conquest. One of your AddCommandPost( XXX ) is wrong. It could be from a typo in your lua, a typo in ZE on the name of a CP, or a CP was removed and you didn't update the lua.
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Re: CP issue

Post by computergeek »

For example I had
cp1 = CommandPost:New{name = "cp1"}
cp2 = CommandPost:New{name = "cp2"}
cp2 = CommandPost:New{name = "cp3"}
cp4 = CommandPost:New{name = "cp4"}
cp5 = CommandPost:New{name = "cp5"}
cp6 = CommandPost:New{name = "cp6"}
instead of
cp1 = CommandPost:New{name = "cp1"}
cp2 = CommandPost:New{name = "cp2"}
cp3 = CommandPost:New{name = "cp3"}
cp4 = CommandPost:New{name = "cp4"}
cp5 = CommandPost:New{name = "cp5"}
cp6 = CommandPost:New{name = "cp6"}
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Re: CP issue

Post by Commander_Cody771 »

I did not add any CP's.
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Re: CP issue

Post by NullCommando »

Maybe a bad munge, try a manual clean and see if that helps.
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Re: CP issue

Post by Hebes24 »

If that doesn't work, post the LUA.
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