Parallax Occlusion Mapping
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- swado95
- Rebel Warrant Officer

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Parallax Occlusion Mapping
If you don't know what it is google it. Anyways anyone know if this is possible, I know bump and normals maps are but not sure about Parallax Occlusion Mapping.
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Darth_Spiderpig
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Re: Parallax Occlusion Mapping
I don't know, but it seems it just works like a normal/bump-gloss combo, I would just use one of those. 
- swado95
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Re: Parallax Occlusion Mapping
Difference is that it "sticks" out more and looks better, but i have no clue if its supported.
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Darth_Spiderpig
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Re: Parallax Occlusion Mapping
I am not sure, but I don't think so.swado95 wrote:Difference is that it "sticks" out more and looks better, but i have no clue if its supported.
- DarthD.U.C.K.
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Re: Parallax Occlusion Mapping
parallax occlusion is a really new shader technology, that is used in very few games and only supported by directx 11 and the newer opengl drivers (information courtesy of vf501). since swbf2 is older than 5 years it does not support parallax occlusion.
