Object height problem

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Aman/Pinguin
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Object height problem

Post by Aman/Pinguin »

I'm having some weird bug, like half of my models are hovering ingame while in ZE they're just fine. Did anyone ever had such a problem and is there some kind of ZE function that could have done this?
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I guess I could just put the object a bit into the ground, I'm just wondering if there's a way to fix it.
myers73
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Re: Object height problem

Post by myers73 »

i have had this problem before, you could either just delete them then re-place, or open the .wld file and manually make sure their heights are correct.
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Maveritchell
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Re: Object height problem

Post by Maveritchell »

This is a quirk of ZE, a model's placed height is only 100% correct compared to other models. Apparent terrain height relative to models is always a little higher in ZE than in-game.
Press_Tilty
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Re: Object height problem

Post by Press_Tilty »

Try clicking the Ground Object button- i just noticed it, it might work. :funny2:
Aman/Pinguin
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Re: Object height problem

Post by Aman/Pinguin »

Neat idea but that doesn't work either. I tried it already. :wink:
Well, I "fixed" it by placing the objects into the ground now anyway.
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