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Object height problem
Moderator: Moderators
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Aman/Pinguin
- Jedi

- Posts: 1104
- Joined: Tue Jan 30, 2007 6:04 am
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- Location: Germany
Object height problem
I'm having some weird bug, like half of my models are hovering ingame while in ZE they're just fine. Did anyone ever had such a problem and is there some kind of ZE function that could have done this?
I guess I could just put the object a bit into the ground, I'm just wondering if there's a way to fix it.
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myers73
- Lieutenant General

- Posts: 690
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Re: Object height problem
i have had this problem before, you could either just delete them then re-place, or open the .wld file and manually make sure their heights are correct.
- Maveritchell
- Jedi Admin

- Posts: 7366
- Joined: Mon Aug 21, 2006 11:03 pm
Re: Object height problem
This is a quirk of ZE, a model's placed height is only 100% correct compared to other models. Apparent terrain height relative to models is always a little higher in ZE than in-game.
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Press_Tilty
- Chief Warrant Officer

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Re: Object height problem
Try clicking the Ground Object button- i just noticed it, it might work. 
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Aman/Pinguin
- Jedi

- Posts: 1104
- Joined: Tue Jan 30, 2007 6:04 am
- Projects :: Inactive
- Location: Germany
Re: Object height problem
Neat idea but that doesn't work either. I tried it already.
Well, I "fixed" it by placing the objects into the ground now anyway.
Well, I "fixed" it by placing the objects into the ground now anyway.


