[code]Effect("ColorControl")
{
Enable(1);
WorldBrightness(0.5);
WorldContrast(0.5);
WorldSaturation(0.5);
GammaBrightness(0.5);
GammaContrast(0.5);
GammaHue(0.5);
GammaColorBalance(0.5);
}
Effect("Godray")
{
Enable(1);
MaxGodraysInWorld(5000);
MaxGodraysOnScreen(500);
OffsetAngle(0.000000);
DustVelocity(0.0, -0.1, 0.0);
MaxViewDistance(150);
}
Effect("FogCloud")
{
Enable(1);
Texture("fluffy");
Range(85.0, 110.0);
Color(168, 172, 180, 128);
Velocity(3.0, 0.0);
Rotation(0.05);
Height(16.0);
ParticleSize(28.0);
ParticleDensity(90.0);
}
Effect("Water")
{
PatchDivisions(8,8);
Tile(2.0,2.0);
OceanEnable(0);
WaterRingColor(148, 170, 192,255);
WaterWakeColor(192, 192, 192,255);
WaterSplashColor((192, 192, 192,255);
DisableLowRes();
Velocity(0.01,0.02);
MainTexture("btc_water.tga");
LODDecimation(1);
RefractionColor(101, 136, 140, 255);
ReflectionColor(150,150,150,150);
UnderwaterColor(128, 130, 128, 64);
FresnelMinMax(0.2,0.7)
NormalMapTextures("water_normalmap_",16,8.0);
BumpMapTextures("water_bumpmap_",16,8.0);
SpecularMaskTextures("water_specularmask_",25, 2.0);
SpecularMaskTile(4.0,4.0);
SpecularMaskScrollSpeed(0.0,0.0);
}
Effect("Blur")
{
Enable(1);
Mode(1)
ConstantBlend(0.3)
DownSizeFactor(0.25)
}
Effect("MotionBlur")
{
Enable(1);
}
Effect("ScopeBlur")
{
Enable(1);
}
SunFlare()
{
Angle(115.000000, -20.000000);
Color(255, 255, 255);
Size(5.0);
FlareOutSize(20.0);
NumFlareOuts(40);
InitialFlareOutAlpha(70);
HaloInnerRing(0.0, 255, 255, 255, 255);
HaloMiddleRing(10.0, 255, 200, 0, 255);
HaloOutterRing(30.0, 255, 127, 0, 0);
SpikeColor(230,230,0,128);
SpikeSize(20.0);
}
[/code][/size]