Combining Textures For One UV

How to create models in XSI and other 3D applications and make them work in Battlefront 1 & 2. Post models, tips for application usage and share anything XSI, 3DMax, SketchUp, etc.

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Epifire
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Combining Textures For One UV

Post by Epifire »

I had done this one time before but I forgot how. I am using XSI modtools 6.0 for this and I am having my textures all distorted (without repeats) after formating to msh. So what I wanted to do is make one UV map with all the textures combined so that I can get passed that.

But like I said I forgot how to do that. Can anyone explain how to do that?
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AceMastermind
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Re: Combining Textures For One UV

Post by AceMastermind »

Have a look at THIS video tutorial from Noesis Interactive, at around the 30 minute mark it will walk you through the basic steps to achieve what you want to do.

http://www.3dlessons.com/tutorials/Dyna ... 44361.html
Epifire
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Re: Combining Textures For One UV

Post by Epifire »

Ok thanks a bunch. :D
Lephenix

Re: Combining Textures For One UV

Post by Lephenix »

AceMastermind wrote:Have a look at THIS video tutorial from Noesis Interactive, at around the 30 minute mark it will walk you through the basic steps to achieve what you want to do.
Awesome tuto acemastermind
Off topic , i have you other tutos from noesis like this one ?
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DarthD.U.C.K.
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Re: Combining Textures For One UV

Post by DarthD.U.C.K. »

i dont think there are any more free in-debth-tutorials like the one for the dynamite. this one was made as official introduction for the xsi modtool 6. noesis normally makes videos you hav to pay for and some small apetizers for free
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