Oh, which btw, I was going to ask if you can make the background Coruscant (oh and add the flak efx things) I think that would be really cool.
But err, anyway, just suggestions really, you don't have to, but just ideas to consider.
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You ever used the swbf 2 modtools? Know how much work that'd need? Dude, it's not that easyvaders_Legion wrote:nice job azzameen lol using old models,with the new ones use the odf files.i noticed that falling through the floor of the venator was a problem in the providence and venator is that fixed?
Sudgestion list:
we need a victory 2 model not the flat one from bf2 but the sd one, you'd remember them if u played eaw or xwing alliance, they were arround during the clonewars, only the mk1 though. since the hangers are so big we need that atte thing draginum made to work so that we can drop an atte in the providences hanger lol. how about new landers too?
oh and we need to get into the bridge of the providence and venator as well as the observation tower in the venator, god that would be fun to rp in. add anakin obi grevous and magnaguards along with dooku maybe. i was a hard core jka rper and this looks pretty good. i noticed that falling through the floor of the venator was a problem.
how about in the venators and providences bridges put controls for those mini turrets to use so that people would die when the brig blew. and the venators hangers on the side need fixing

Talibanman wrote:You ever used the swbf 2 modtools? Know how much work that'd need? Dude, it's not that easyvaders_Legion wrote:nice job azzameen lol using old models,with the new ones use the odf files.i noticed that falling through the floor of the venator was a problem in the providence and venator is that fixed?
Sudgestion list:
we need a victory 2 model not the flat one from bf2 but the sd one, you'd remember them if u played eaw or xwing alliance, they were arround during the clonewars, only the mk1 though. since the hangers are so big we need that atte thing draginum made to work so that we can drop an atte in the providences hanger lol. how about new landers too?
oh and we need to get into the bridge of the providence and venator as well as the observation tower in the venator, god that would be fun to rp in. add anakin obi grevous and magnaguards along with dooku maybe. i was a hard core jka rper and this looks pretty good. i noticed that falling through the floor of the venator was a problem.
how about in the venators and providences bridges put controls for those mini turrets to use so that people would die when the brig blew. and the venators hangers on the side need fixing


all this in one map is not possible in swbf, believe me, we tryed a lot of thingsSchizo wrote:Actually, probably most of that could be done through some real hardcore scripting and ZE animations and such. It'd take a lot of work, but it's possible.
As Penguin said, it is quite possible. Hence my General Tiin's assault map.Schizo wrote:Actually, probably most of that could be done through some real hardcore scripting and ZE animations and such. It'd take a lot of work, but it's possible. The only thing I don't really see happening is the AT-TE being dropped into the enemy hangar. And the heroes in space, seeing as how lightsabers do no damage in space. The bridge thing would be possible though. Not very easy, but possible.



I've been testing the ATTE walking on props, and the only way I could do it was to clear all of the collision except for soldier and ordnance for the prop itself. The ATTE walks on the surface flawlessly, and an Arc170 landed on it without sinking, however, the hover vehicles that I tested did fall through.Ace_Azzameen_5 wrote:Unfortunately, in either SWBF's, ATTE's don't like to walk on models. Or some models. Neither the providence's bare floor or when it was covered with inisible lego's would let it move properly.


