Model showcase thread Part II

How to create models in XSI and other 3D applications and make them work in Battlefront 1 & 2. Post models, tips for application usage and share anything XSI, 3DMax, SketchUp, etc.

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Re: Model showcase thread Part II

Post by Fluffy_the_ic »

I see... KotOR or KotOR 2? I have KotOR 2, but we don't have the right graphics card, so I can't play it.
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Re: Model showcase thread Part II

Post by MandeRek »

Okay, this was 3 hours of moddeling and texturing.. He's not 100% canon, but he's nice enough :)

All Terrain Attack Pod

Image


I'm now enveloping him and making the collision, should have an ingame vid soon.. The highest cannon will be a turret..
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Re: Model showcase thread Part II

Post by obiboba3po »

:O OMG! THAT IS AWESOME MANDREK! will you plz release that?? that is sooooo awesome :bowdown: :bowdown: :bowdown: :bowdown:
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Re: Model showcase thread Part II

Post by The_Emperor »

MandeRek wrote:Okay, this was 3 hours of moddeling and texturing.. He's not 100% canon, but he's nice enough :)

All Terrain Attack Pod

Image


I'm now enveloping him and making the collision, should have an ingame vid soon.. The highest cannon will be a turret..
:shock:

Wow! That's awesome! srsly you guys srsly
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Re: Model showcase thread Part II

Post by epm01 »

:O OMG! THAT IS AWESOME MANDREK! will you plz release that?? that is sooooo awesome
Well as MandeRek said, all the BF0 Assets will be released once BF0 is completed, Also MandeRek completely awesome, Great Job.
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Re: Model showcase thread Part II

Post by MandeRek »

WOW! Thanks for all nice comments! :D He's munging now, i did the first leg, which is most difficult..
Munging takes centuries because clever MandeRek forgot to make a -nocollision msh.option >.<

After this walker I'll start another one.. But i can't decide which one yet.. AT-OT or the old AT-RT..

Suggestions? :)
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Re: Model showcase thread Part II

Post by Teancum »

AT-PT!
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Re: Model showcase thread Part II

Post by epm01 »

Whats a AT-TP? The All Terrain Pro Teancum?

Anyway, I like the look of the AT-OT and it would be cool to see ingame.
Last edited by epm01 on Thu Aug 14, 2008 3:28 pm, edited 1 time in total.
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Re: Model showcase thread Part II

Post by MandeRek »

Teancum wrote:AT-PT!
Right, i meant that.. Thought it was the old AT-RT.. If i make it will it be used for the Convo pack? :P

Update on AT-AP, first leg is done.. Hope to get the other 2 and collision done today too.. 2 hours left xD
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Re: Model showcase thread Part II

Post by RepSharpshooter »

Looks good! Didn't pandemic make a faulty one? (AT-PT)
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Re: Model showcase thread Part II

Post by MandeRek »

RepSharpshooter wrote:Looks good! Didn't pandemic make a faulty one? (AT-PT)
I think they did.. They called it AT-PT while the canon AT-PT was never made:
Hidden/Spoiler:
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Walker names always got mixed, the AT-AP i made also was name AT-TP somewhere.. right!
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Re: Model showcase thread Part II

Post by obiboba3po »

lol yesh, walker names get very mixed up. yea the at-pt wud be awesome! (LOL the all terrain pro teancum... :lol: )
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Re: Model showcase thread Part II

Post by MandeRek »

All Terrain Attack Pod


Watch now:
[>Play

As you can see i need to tweak the front leg, his foot is going through the ground.. Further he seems okay :D
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Re: Model showcase thread Part II

Post by AceMastermind »

Nice work MandeRek, I don't think it walks using the front leg though, are those the AT-AT animations you're using? :wink:
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Re: Model showcase thread Part II

Post by MandeRek »

AceMastermind wrote:Nice work MandeRek, I don't think it walks using the front leg though, are those the AT-AT animations you're using? :wink:
Did you have to say that? :P You made that possible mate ;)
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Re: Model showcase thread Part II

Post by obiboba3po »

OMG that is awesome
AceMastermind wrote:Nice work MandeRek, I don't think it walks using the front leg though, are those the AT-AT animations you're using? :wink:
yea they only walk on 2. if you have EAW, theres a wonderful animation of them doing so. not sure if you can recreate it though. they put down the 3rd leg when theyre not walking, then they put it up, and walk away. theyre also a bit faster than that. other that that, lol great job! :thumbs:
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Re: Model showcase thread Part II

Post by Syth »

Nice dude!
Though the 3rd leg was only used for stabilization for the primary cannon, it might of been easier to just have animated the 2 legs - but it doesn't really matter, it looks good enough.
You better release it, eventually
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Re: Model showcase thread Part II

Post by MandeRek »

obiboba3po wrote:OMG that is awesome
AceMastermind wrote:Nice work MandeRek, I don't think it walks using the front leg though, are those the AT-AT animations you're using? :wink:
yea they only walk on 2. if you have EAW, theres a wonderful animation of them doing so. not sure if you can recreate it though. they put down the 3rd leg when theyre not walking, then they put it up, and walk away. theyre also a bit faster than that. other that that, lol great job! :thumbs:
I can do that! I guess.. No i can't :P

So not animating the leg is better?
Syth wrote:Nice dude!
Though the 3rd leg was only used for stabilization for the primary cannon, it might of been easier to just have animated the 2 legs - but it doesn't really matter, it looks good enough.
You better release it, eventually
Yeah, when BF0 is done ;)
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Re: Model showcase thread Part II

Post by NullCommando »

The third leg is used to keep the vehicle stable when firing it's main weapons and cannon and helps on rough terrain I believe. It could save you some work but, it may look better when walking..
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Re: Model showcase thread Part II

Post by redgroupclan »

MandeRek wrote:
Hidden/Spoiler:
Okay, this was 3 hours of moddeling and texturing.. He's not 100% canon, but he's nice enough :)

All Terrain Attack Pod

Image


I'm now enveloping him and making the collision, should have an ingame vid soon.. The highest cannon will be a turret..

Yay finally someone made an EAW thing. A nice pod walker. :) Altho to me it just feels the front leg should be bigger...
Caleb1117 wrote:
Hidden/Spoiler:
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Notice the two sensor arrays on the belly, and behind the head.
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It's improved alot, since the last version. :P
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I think the last version looks better lol
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