Are source files for a unit the same as props? [Solved]
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Elmo
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Are source files for a unit the same as props? [Solved]
I think they are the same but I was wondering... and I'm wondering how to add them to my map. If they are the same as downloadable props. Ok.. I think they aren't. So.. how do I add them to my map?
thx for any help!
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Penguin
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RE: Are source files (for a unit) the same as downloadable p
units are basicly the same. Any source file that is downloadable is the same as normal stuff
((Unit files go in sides, props in world ODF, scripts in scripts, etc))
((Unit files go in sides, props in world ODF, scripts in scripts, etc))
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Elmo
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ok, I started reading the jedi creation doc. Up to the creating the msh, odf, req, etc in the common folder part. Would I put these files that came with the dark trooper in that common folder?
Ok lemme tell you what came with the download
2 folders: Sides and animations
In the side folder: an add folder
in the add folder:req, odf, MUNGED, msh, effects, and add req (notepad)
(And in the req, odf, msh, munged etc. there are a bunch of notepads (or files or something
)
ok, now in the animation folder: Soldier animation
In the soldier animation folder: p3 and p2
in the p3 folder lots of notepads (file with a notepad symbol. that what im trying to get to)
in the p2 folder: lots of notepads also
Now, what I'm asking is, where does each file/folder go?
And I read the doc but it is so confusing!
Ok lemme tell you what came with the download
2 folders: Sides and animations
In the side folder: an add folder
in the add folder:req, odf, MUNGED, msh, effects, and add req (notepad)
(And in the req, odf, msh, munged etc. there are a bunch of notepads (or files or something
ok, now in the animation folder: Soldier animation
In the soldier animation folder: p3 and p2
in the p3 folder lots of notepads (file with a notepad symbol. that what im trying to get to)
in the p2 folder: lots of notepads also
Now, what I'm asking is, where does each file/folder go?
And I read the doc but it is so confusing!
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Rekubot
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Okay, make a new map (I'm assuming you know how to do that/have already done it), and in the Data_ModID\Sides folder place the folder called Sides in it. Rename the folder to something of your choice, preferably whatever the unit is, so you'll remember it, and it also needs to be three letters long, like rep, cis, all or whatever.
Rename any req file which has the word 'Sides' in it to your 3-letter character name.
Now go to Data_ModID\_BUILD\Sides and add a new folder. Call it whatever your 3-letter name is, and then copy clean.bat and munge.bat from any other folder in _BUILD\Sides to the folder you just created. They should look like this:
munge.bat:
As for the animation folder, I'm assuming that you need to put it in data_ModID\Animations\SoldierAnimationBank, but to be honest I'm not too sure. I think you have to do a bit more than that.
Rename any req file which has the word 'Sides' in it to your 3-letter character name.
Now go to Data_ModID\_BUILD\Sides and add a new folder. Call it whatever your 3-letter name is, and then copy clean.bat and munge.bat from any other folder in _BUILD\Sides to the folder you just created. They should look like this:
munge.bat:
Change the three letter word from whatever it was to your side name. You won't need to edit clean.bat, just make sure it's copied over. Note: To open up a bat file in Notepad, right-click on the .bat file and click on 'edit'.@call ..\munge_side.bat ALL %1
As for the animation folder, I'm assuming that you need to put it in data_ModID\Animations\SoldierAnimationBank, but to be honest I'm not too sure. I think you have to do a bit more than that.
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Elmo
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ok, but i can't find any munge bat or clean bat. Is it that thing with the picture that looks like a gear next to it called clean or munge? and it says it is an MS DOS Batch file. Is that what you are talking about?
OH! I get it sry. But waht about the animations? Do i just stick the folder in the soldieranimationbank folder?
OH! I get it sry. But waht about the animations? Do i just stick the folder in the soldieranimationbank folder?
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fat_walrus
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fat_walrus
add a p3 folder in Data_ABC\_BUILD\Sides and copy the all.mungebat from _BUILD\Sides\all\, paste it in the _BIULD\Sides\p3 and edit it, hit "replace all" under edit or file (one of those toolbars) and replace all "all"s with p3. Save, munge the side and tell me what happens.
EDIT: then call him up in your LUA (kinda obvious now huh)
EDIT: then call him up in your LUA (kinda obvious now huh)
Last edited by fat_walrus on Mon Dec 11, 2006 10:49 pm, edited 1 time in total.
- AceMastermind
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The animation folder
Click on the "Animation" folder, there should be another folder inside called "SoldierAnimationBank", click on "SoldierAnimationBank" and copy the contents inside, then paste the contents in:Elmo wrote:So... what do i have to do with the animation folder?
data_ABC\Animations\SoldierAnimationBank
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Elmo
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how do i call him up in my LUA? I mean.. what do i have to add?fat_walrus wrote:add a p3 folder in Data_ABC\_BUILD\Sides and copy the all.mungebat from _BUILD\Sides\all\, paste it in the _BIULD\Sides\p3 and edit it, hit "replace all" under edit or file (one of those toolbars) and replace all "all"s with p3. Save, munge the side and tell me what happens.
EDIT: then call him up in your LUA (kinda obvious now huh)
