Objects misplaced ingame [Solved]

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Noobasaurus
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Objects misplaced ingame [Solved]

Post by Noobasaurus »

As you can see by the title, when I get ingame some of my objects are misplaced. It seems it only happens in a certain area. Anyone know what the cause/fix is for this?
Hidden/Spoiler:
The objects are about 5 spaces up more than they should be...
Last edited by Noobasaurus on Mon Oct 24, 2011 8:34 pm, edited 1 time in total.
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DarthD.U.C.K.
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Re: Objects misplaced ingame

Post by DarthD.U.C.K. »

are these objects custom or stock? did you change the maps size?
Noobasaurus
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Re: Objects misplaced ingame

Post by Noobasaurus »

DarthD.U.C.K. wrote:are these objects custom or stock? did you change the maps size?
These are stock. I did not change the size of the map.
Last edited by Noobasaurus on Sat Oct 22, 2011 12:29 pm, edited 1 time in total.
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yuke5
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Re: Objects misplaced ingame

Post by yuke5 »

Can you post of photo of them in zero editor?
EDIT:
And ingame too please.
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Re: Objects misplaced ingame

Post by Noobasaurus »

Hidden/Spoiler:
Image
Hidden/Spoiler:
Image
Sort of hard to see from the picture, but that huge spiral is misplaced and one of the smaller spirals is too. One of them looks like it's floating in ZE but believe me, it's not.

EDIT: Ok, some of them really look like they're floating in ZE. THEY'RE NOT. I checked ingame and close-up ZE.
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Eggman
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Re: Objects misplaced ingame

Post by Eggman »

It looks like it might be a terrain issue. The terrain that is rendered in-game doesn't always perfectly match the terrain in ZE. Try raising the terrain just a little bit in ZE to compensate (or lower the objects - whichever you prefer).
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Re: Objects misplaced ingame

Post by DarthFannel »

One question OP, did you always mark the "Build Accurate Collision" box before opening and editting your map? if not, there is the problem.
Noobasaurus
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Re: Objects misplaced ingame

Post by Noobasaurus »

Eggman wrote:It looks like it might be a terrain issue. The terrain that is rendered in-game doesn't always perfectly match the terrain in ZE. Try raising the terrain just a little bit in ZE to compensate (or lower the objects - whichever you prefer).
I did try this but somehow it didn't work. I'm going to scrap that area and those objects and build a new one there and another one somewhere else, and hopefully they won't have problems.
DarthFannel wrote:One question OP, did you always mark the "Build Accurate Collision" box before opening and editting your map? if not, there is the problem.
Never did. So I checked it while going in, saved, and then munged and nothing new happened. :|
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Re: Objects misplaced ingame

Post by THEWULFMAN »

DarthFannel wrote:One question OP, did you always mark the "Build Accurate Collision" box before opening and editting your map? if not, there is the problem.
As a side note, this is really only ever needed if you are going to burn the object shadows into the terrain. Otherwise leaving it unchecked won't cause issues and saves time.
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Re: Objects misplaced ingame

Post by Noobasaurus »

THEWULFMAN wrote:saves time.
A lot of time.
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Re: Objects misplaced ingame

Post by CressAlbane »

THEWULFMAN wrote:
DarthFannel wrote:One question OP, did you always mark the "Build Accurate Collision" box before opening and editting your map? if not, there is the problem.
As a side note, this is really only ever needed if you are going to burn the object shadows into the terrain. Otherwise leaving it unchecked won't cause issues and saves time.
REALLY? That's amazing! I've always checked that box when loading in maps. You learn something new every day...
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