{WIP} KotOR: Dantooine - [GT]Caleb1117

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Achronos-117
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Re: {WIP} KotOR: Dantooine - [GT]Caleb1117

Post by Achronos-117 »

The_Emperor wrote:the banner reminds me a bit of the Japanese rising sun though, maybe you could give it a different color than red :P
Yeah maybe crimson would do it
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Re: {WIP} KotOR: Dantooine - [GT]Caleb1117

Post by Caleb1117 »

The_Emperor wrote:the banner reminds me a bit of the Japanese rising sun though, maybe you could give it a different color than red :P
Lol, good point, maybe I'll give it a whole new design around the Old Republic Emblem.
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Re: {WIP} KotOR: Dantooine - [GT]Caleb1117

Post by MandeRek »

:runaway: Why!?! It's so nice!!!
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Re: {WIP} KotOR: Dantooine - [GT]Caleb1117

Post by Caleb1117 »

Here he is, the steely jawed one himself.
Image
His combo is just so awesome, from his spin-y first attack, to his speed-y crush final. :D
My golf, even his base pose is cool!

Not to mention his cloth's
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Re: {WIP} KotOR: Dantooine - [GT]Caleb1117

Post by MandeRek »

It looks cool! Can't wait to play!
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Re: {WIP} KotOR: Dantooine - [GT]Caleb1117

Post by EGG_GUTS »

I'm sorry but I really hate the base pose for that Malak, The unit is sweet but the pose looks like he's being taken up to heaven.
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Re: {WIP} KotOR: Dantooine - [GT]Caleb1117

Post by Taivyx »

EGG_GUTS wrote:I'm sorry but I really hate the base pose for that Malak, The unit is sweet but the pose looks like he's being taken up to heaven.
Amen, I'm iffy about that pose as well.
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Re: {WIP} KotOR: Dantooine - [GT]Caleb1117

Post by AceMastermind »

That's not a basepose, it's the idle animation, you never actually see the unit's basepose ingame because the idle anims activate as soon as you see it.
I think it looks a lot like vader's.
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Re: {WIP} KotOR: Dantooine - [GT]Caleb1117

Post by Taivyx »

Eh, whatever, you know what we mean :P
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Re: {WIP} KotOR: Dantooine - [GT]Caleb1117

Post by Caleb1117 »

It suits him though, if you've played KotOR.

http://www.youtube.com/watch?v=guiIIMnn ... re=related

At the end of the talking, looks a bit like his combo's opening attack, ingame.
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Re: {WIP} KotOR: Dantooine - [GT]Caleb1117

Post by The_Emperor »

I made a Calo skin, if you want it

Image

Could be the gunner on the villain side if you think it's good enough, so Carth has someone to duel with :P I think he'd look pretty good if you scaled his skeleton down and gave him Han's anims and a nice pistol :D and grenades


EDIT: let's do a game of guess what model
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Re: {WIP} KotOR: Dantooine - [GT]Caleb1117

Post by Delta 47 »

Wow that is a great skin :shock: good job :thumbs:
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Re: {WIP} KotOR: Dantooine - [GT]Caleb1117

Post by Maveritchell »

The_Emperor wrote:EDIT: let's do a game of guess what model
That's not a very hard game. Jed_inf_sith.msh, you didn't even have to remove the cloth. That mesh is one of the best meshes for modifying we have.

Gee, if only there were a way to give Calo dual pistols... :lol:
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Re: {WIP} KotOR: Dantooine - [GT]Caleb1117

Post by Syth »

whats with the " :lol: "? Is it because you you know a way?!?
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Re: {WIP} KotOR: Dantooine - [GT]Caleb1117

Post by The_Emperor »

Yeah yeah you win... :P

I think the :lol: is because there have been so many topics and discussions about it :P or maybe Mav' just has a strange sense of humor

Calo could just have a pistol in his other hand for show though, not actually doing anything but just be idle in his left hand. That'd be kinda cool. But a normal gun'd end up backwards or something? I think I have read that somewhere
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Re: {WIP} KotOR: Dantooine - [GT]Caleb1117

Post by Caleb1117 »

The_Emperor wrote:Yeah yeah you win... :P

I think the :lol: is because there have been so many topics and discussions about it :P or maybe Mav' just has a strange sense of humor

Calo could just have a pistol in his other hand for show though, not actually doing anything but just be idle in his left hand. That'd be kinda cool. But a normal gun'd end up backwards or something? I think I have read that somewhere
Addon mesh of a pistol...

Any woo, Great skin!
Its great and I'll definetly use it, now I won't feel so bad about adding HK-47
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Re: {WIP} KotOR: Dantooine - [GT]Caleb1117

Post by MandeRek »

Caleb is right, I created some sort of Dual pistol... Make an addon msh, attach it to the other hand, and in the secondary slot make a 'wrist' weapon, so it shoots with a different anim. I made twin Westars, but the laptop chrashed... Still, i could make it again.. With this system you can shoot with righthanded gun as primary, and lefthanded gun as secondary. Note that you should give him another primary, though it's possible, but you'll still keep the second blaster... Caleb, if i could do this for you, that would be sweet ;)
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Re: {WIP} KotOR: Dantooine - [GT]Caleb1117

Post by Caleb1117 »

Ok, long time no update, so here's something interesting.

Thanks to some more skins by The_Emperor, I now have the full Dantooine Jedi Council.
Image
Vrook Lamar

Image
Vandar Tokare

Image
"Sir Talks Alot" Dorak

Image
And Zhar Lestin

Still trying to get his tentacles on right.

More to come.
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Re: {WIP} KotOR: Dantooine - [GT]Caleb1117

Post by Delta 47 »

Wow those skins look great! :P Great job caleb1117 :thumbs: And this is for you Emperor :bowdown:
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Re: {WIP} KotOR: Dantooine - [GT]Caleb1117

Post by {501st}Commander_Appo »

Lol,those moduels are awsome they look funny 2.Goood job
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