But MshEx does need a dummyroot (or some other type of null) to export models. So I'll have to put it under a null. Would the effect mesh still work?Tutorial wrote:Custom effect meshes do not require collision, lowrez, shadowvolumes or even a dummyroot.
EDIT - The tutorial also calls for the polygons to be transparent. How do I make them transparent with Modtool 6? Should I hex-edit the mesh or use Meshtool somehow or what?

