Endar Spire

Working on a new map? Have a new mod out for swbf2?! Post an announcement of the up-coming release here.

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Fluffy_the_ic
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Re: Endar Spire

Post by Fluffy_the_ic »

Well, I am thirsty... Bring it on!!! jk, but this looks great, I haven't looked at this thread much in a while that I can remember, so :thumbs:
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Re: Endar Spire

Post by Ka-Ching »

MandeRek wrote:
Ka-Ching wrote:hmmm the endar spire i remember was...more orange...but still a good likeliness
I can't believe people having comments on this, but i guess I'll shut up further before we see loads of Dr.Peppers flying over the screen.. :?
i dont say that
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Re: Endar Spire

Post by -_- »

MandeRek wrote:
Ka-Ching wrote:hmmm the endar spire i remember was...more orange...but still a good likeliness
I can't believe people having comments on this, but i guess I'll shut up further before we see loads of Dr.Peppers flying over the screen.. :?
Well, you've got to cope with it. When people don't get things the way they want it, they'll whine and complain. Welcome to the world of modding.
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Re: Endar Spire

Post by MandeRek »

Yeah, sorry -_-, i'll press Preview next time instead of Submit :P
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Re: Endar Spire

Post by RepSharpshooter »

Ka-Ching wrote:hmmm the endar spire i remember was...more orange...but still a good likeliness
No it's red. Go play kotor again :wink:
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Re: Endar Spire

Post by Ka-Ching »

cant...my cd got all scratched up and is unistalled :( :( :(
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Re: Endar Spire

Post by Hebes24 »

Image

Looks red to me.
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Re: Endar Spire

Post by authraw »

They do look a little more orangey here:
Image
I think it has to do with the lighting. Perhaps this is the scene Ka-Ching was remembering? In any case, I don't think it really matters. This map is going to pwn either way. :)
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Re: Endar Spire

Post by Caleb1117 »

Yes, but I think he meant the inside.

It would be cool to have a big high detail hammerhead model that we could place around the map, so if you zoomed out with Freecam, you could see the outside.
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Re: Endar Spire

Post by The_Emperor »

Your less detailed one a bit farther away would be cool already.
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Re: Endar Spire

Post by Caleb1117 »

Well I'm improving the model now, I think it needed it.

Since I have a .msh of the Original KotOR model, (ported by the Russians) I'm using it as a refrence, which is about as close of one as I could get. It's real handy to have a 3D refrence, it's way better then using 2D images.

This is what I've got so far:
Image
Image
Image
Image

I still need to remodel, and add the gun turrets, add some stuff underneath the main part of the ship, some sensor things that are behind the head, and add a bunch of further detail, little lumps and such.
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Re: Endar Spire

Post by MandeRek »

Wow, looks brilliant o.o

Those small details can be added by bumpmap too! And don't give it too much polys, you can reduce on the engines for example ;)

Another great job :thumbs:
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Re: Endar Spire

Post by Caleb1117 »

Thanks, I gotta remember bump mapping, since it's so easy to do now. :)

Yea, it's a bit ridiculously high-poly ATM, but I'll filter it before I export, I'm no good at modeling in a "Economical" fashion, so I'm always using Filter polygons at the end.
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Re: Endar Spire

Post by RepSharpshooter »

Yay for the Russians :P

But caleb, don't we just need windows and kotor sides to finish it? I think it's about ready to go otherwise.
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Re: Endar Spire

Post by Alpha_07 »

:eek: :bowdown: that's great

real kotor feeling
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Re: Endar Spire

Post by Caleb1117 »

RepSharpshooter wrote:Yay for the Russians :P

But caleb, don't we just need windows and kotor sides to finish it? I think it's about ready to go otherwise.
As far as I know, yes, Do we even need windows? I don't think you can shoot out, and you certainly can't crawl out.

I would only want 2 other things:

Deactivated War Droid, MandeRek said he would/has made one.
Sith Star fighter Dome.
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Re: Endar Spire

Post by JPI Dictator4life »

I havent checked whats going on in this thread for a while. Alls looking good. Keep it up.

P.S. Rep, did you get my PM about my part of the DMI map nad my computer crashing?
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Re: Endar Spire

Post by RepSharpshooter »

Caleb1117 wrote:
RepSharpshooter wrote:Yay for the Russians :P

But caleb, don't we just need windows and kotor sides to finish it? I think it's about ready to go otherwise.
As far as I know, yes, Do we even need windows? I don't think you can shoot out, and you certainly can't crawl out.

I would only want 2 other things:

Deactivated War Droid, MandeRek said he would/has made one.
Sith Star fighter Dome.
The problem is that yes you can shoot out of them, lol. Perhaps could we just get some invisible collision that blocks ordinances too? And I think I have the wardroid, the sith fighter dome model would be all that is left. We'd have to resort to animating them in ZE.
JPI Dictator4life wrote:P.S. Rep, did you get my PM about my part of the DMI map nad my computer crashing?
Yes, and thanks for the comments
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Re: Endar Spire

Post by Maveritchell »

RepSharpshooter wrote:the sith fighter dome model would be all that is left.
Hidden/Spoiler:
Image
Did you also want a Sith fighter dome texture? :P
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Re: Endar Spire

Post by computergeek »

Aww, I thought I might be able to give you my Sith Starfighter
Anyway, Mav's is MUCH more detailed
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