Republic not using vehicles

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Chamboozer
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Republic not using vehicles

Post by Chamboozer »

I have been working on my map, hordon III and it has been working fine...UNTIL I ADDED AN AT-TE!!! then everything messed up. the republic no longer uses their vehcles. how do I fix this?
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Post by -_- »

give the vehicles more space in between them
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Post by Leviathan »

That seems too easy...
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Post by Chamboozer »

give the vehicles more space in between them
thank you -_-
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Post by Leviathan »

Has it worked ?
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Post by Chamboozer »

only the AT-TE works...ah well, my map is still very addictive
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Post by -_- »

np :)
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Post by Leviathan »

only the AT-TE works...
Did you place other vehicles and how many ?
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Post by Chamboozer »

two other republic vehicles
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Post by Qdin »

lol - THAT was a new one... lol - well, maybe you should move the other vehicles...?

I NEVER heard of SUCH a problem...

but at least we know it can happen now :wink:

C ya :P
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Post by Leviathan »

two other republic vehicles
What vehicles exactly ?
I NEVER heard of SUCH a problem...
As me...
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Post by Chamboozer »

What vehicles exactly ?
a fighter tank an a gunship
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Post by -_- »

ya i have that problem too. Try placing all the vehicles in front of where the AI would go (block them) and they'll have to go into them. And alos place ths hintnode Access on the spawnpoints.
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Post by Leviathan »

Try placing all the vehicles in front of where the AI would go (block them) and they'll have to go into them.
Ingenious !...
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Post by -_- »

but dont place too close as they sometime spawn right under the vehicle and die XD
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Post by Chamboozer »

oh yeah blocking them..the vehicle will act like a wall for them and thay wont go in.
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Post by Leviathan »

but dont place too close as they sometime spawn right under the vehicle and die XD
Republic soldiers killed by their own vehicles ?... It's paradoxical !... :D
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Post by -_- »

it's possible. U put a hover tank/jedifighter right on top of a spawn path and when they pop up, DEAD!!!
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Post by Leviathan »

it's possible. U put a hover tank/jedifighter right on top of a spawn path and when they pop up, DEAD!!!
Funny, but not really useful...
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Post by Chamboozer »

*sigh*
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