Alpha 10: The Blockade Of The Republic

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how do you rate this?

ok for a first mod
18
86%
super cool
3
14%
really poo
0
No votes
 
Total votes: 21
lesovikk1
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Alpha 10: The Blockade Of The Republic

Post by lesovikk1 »

ok hey there all its me :mrgreen: lesovikk1 :mrgreen:

and im releasing Alpha10: The Blockade Of The Republic

you may of seen this on swbf files but im putting my own report about my map here on gt

i have uploaded some screens dont know if this will work

so discription:
Hidden/Spoiler:
Alpha10 the blockaid of the republic (lesovikk1's)1.0
--------------------------------------------------------------------------------------------------------------------

clone wars story:
the cis have been located passing through the Alpha 10 trade route and the republic has
come to stop the cis from continuing.
your job is to get through the cis ships and get to Alpha10's planet surface which intel
(delta squads info from the procecuter raid)has said that the cis are there and using
the planet as a base.

Ingame mission/planet discription:
Alpha10 a deserty planet and in the space around Alpha 10 is a main trade route. Beacause of the trade route
the planets has developed into a piolt stop and ship repair and fueling. Now the CIS are here and using the
trade route and the Republic has made a blockaid to stop the CIS in there path and rid them from Alpha10 surface!

--------------------------------------------------------------------------------------------------------------------

install:
put A1A into ur addon folder

SIDE NOTE:
AS THIS IS MY FIRST MOD IM NOT SURE HOW IT WORKS BUT ILL PUT THIS JUST TO BE COVERED
MY SWBF2 HAS THE CONVERSION PACK 2.0 AND 1.1 PATCH
I DONT KNOW WEATHER THIS MAKE A DIFFERENCE BUT JUST TO BE COVERED :P

uninstall:
take A1A from ur addon folder

WARNING!!!!
IF THIS MUCKS UP YOUR PC OR SOMETHING ELSE I AM NOT HELD RESPONSABLE
BECAUSE YOU DOWNLOAD MOD MAPS AT YOUR OWN RISK! :P

--------------------------------------------------------------------------------------------------------------------

bugs:
not any to my knowlage

--------------------------------------------------------------------------------------------------------------------
IMPORTANT!!!!!!!!!!!!!!!!!!!!!!!!!!
this is just a tester this map will be expanded more because this is my first map

for 1.1:
add cps for other ships
maby custom sides like a clone assasin and a commando but im not sure how u do that :(
i am thinking of putting custom things inside!

--------------------------------------------------------------------------------------------------------------------

p.s have fun and this is part 1 of my Alpha 10 series the next 1 most probably be on the planet surface of
Alpha 10
this has loads of ships and as it says in the readme ^^^
this is 1.0 and there will be 2.0 as this is my first mod and i will learn

---------------------------------------
download link: http://starwarsbattlefront.filefront.co ... blic;95554
---------------------------------------
a fun map but does need loads of work so i dont expect this to be in your addon long :cry:
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Re: Alpha 10: The Blockade Of The Republic

Post by Fluffy_the_ic »

Looks nice, esecially since )to my knowledge) space maps are much harder to make and more complicated than land maps.
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Re: Alpha 10: The Blockade Of The Republic

Post by Nova Hawk »

Looks ok, but wasn't there a map that was just recently released like this?? With tons of frigates and stuff...
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Re: Alpha 10: The Blockade Of The Republic

Post by Taivyx »

Nova Hawk wrote:Looks ok, but wasn't there a map that was just recently released like this?? With tons of frigates and stuff...
Lots pf space maps have a lot of frigates.
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Re: Alpha 10: The Blockade Of The Republic

Post by Sky_216 »

Fluffy_the_ic wrote:Looks nice, esecially since )to my knowledge) space maps are much harder to make and more complicated than land maps.
Eh? No they're not.
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Re: Alpha 10: The Blockade Of The Republic

Post by lesovikk1 »

space maps are the easy part of making maps

also how do u raise and lower spawn paths? because i was going to put 1 in the top main ship but didn't know how :funny2:

:clone:
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Re: Alpha 10: The Blockade Of The Republic

Post by Fluffy_the_ic »

Weird, cuz I could never get them to work for me. They were less likely to work for me than land maps, in fact....
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Re: Alpha 10: The Blockade Of The Republic

Post by lesovikk1 »

well i find it easy because my land map that im making is harder because you have to place msh and odf to the world file but in space they are already there but thats my poiny of view we all have our points of view

also you havnt noticed i spelt blockade wrong :funny2: but this is only in the readme and the game its self so sorry i cant spell (but i cant understand im in the 2nd top english class and cant spell)


off but on topic: plz vote on the poll plz i really want to know your rating
:mrgreen:
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Re: Alpha 10: The Blockade Of The Republic

Post by Commander_Fett »

This map looks pretty cool, I'll dl the next version. Oh, you raise spawn paths by holding shift and moving them up or down.
lesovikk1
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Re: Alpha 10: The Blockade Of The Republic

Post by lesovikk1 »

thanks commander_fett

but il do the other map first then il go back to the 2.0 for this map because the other 1 is anoying me with the load screen freeze so i want to get that 1 out first

:mrgreen:
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