Eras: CW, GCW, Last Days, Dark Times. LD requires DS mappack, DT requires DT mod.
Modes: Conquest, 1-Flag, Wave
Screens:
Moderator: Moderators


Gunboats as in... actual gunboats? That's new.Skyhammer_216 wrote:Will have gunboats to drive around the channels and open water with.

Yep. Based on the skiff but will be enclosed. Can't go on land. Might give the pilot torpedoes (as in underwater torpedoes) for some naval battles too.Nihillo wrote:Gunboats as in... actual gunboats? That's new.Skyhammer_216 wrote:Will have gunboats to drive around the channels and open water with.




Sounds interesting, I'd love to know how these affect gameplay as there are so many possibilitiesSkyhammer_216 wrote:Quite a simple forest/islands map. Will have gunboats to drive around the channels and open water with.

Initially was, yep. But I've set it so that becaue of the fog its easily inside the limit.Null_1138 wrote:Very nice Skyhammer. Good ambiance. Is this how you determined how much water you could have on a map?
Modelling them now.RC-1192 wrote:looks good. cant wait to see the gunboats




a night version would be cool.Nova Hawk wrote:Will this have random skydomes??

QFT, or one with really heavy rain.Lord Bardar wrote:a night version would be cool.Nova Hawk wrote:Will this have random skydomes??