Keishan: Rainswept Islands

Working on a new map? Have a new mod out for swbf2?! Post an announcement of the up-coming release here.

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Sky_216
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Keishan: Rainswept Islands

Post by Sky_216 »

Quite a simple forest/islands map. Will have gunboats to drive around the channels and open water with.
Eras: CW, GCW, Last Days, Dark Times. LD requires DS mappack, DT requires DT mod.
Modes: Conquest, 1-Flag, Wave


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Re: Keishan: Rainswept Islands

Post by Nihillo »

I like the rain-fog combo you have there, this seems to be one of those maps where it actually appears to be raining.
Skyhammer_216 wrote:Will have gunboats to drive around the channels and open water with.
Gunboats as in... actual gunboats? That's new.

Anyway, I wish you luck (even though I don't think you'll need it). :wink:
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Re: Keishan: Rainswept Islands

Post by Sky_216 »

Nihillo wrote:
Skyhammer_216 wrote:Will have gunboats to drive around the channels and open water with.
Gunboats as in... actual gunboats? That's new.
Yep. Based on the skiff but will be enclosed. Can't go on land. Might give the pilot torpedoes (as in underwater torpedoes) for some naval battles too. :P
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Re: Keishan: Rainswept Islands

Post by genaral_mitch »

Oh sweet! I've never seen any maps with anything that has to do with water battles(maybe a few underwater ones that I never tried). Can't wait for it's realease.
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Re: Keishan: Rainswept Islands

Post by Nova Hawk »

Wow, sky you truly make very unique maps. Will be looking forward to this one.
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Re: Keishan: Rainswept Islands

Post by Lord Bardar »

Nice, reminds me of the Haruun Kal map from the older Conversion Packs. Ah, the good ol' days.
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Re: Keishan: Rainswept Islands

Post by fiddler_on_the_roof »

wow. this looks really good. i can't wait to see the finished product :thumbs:
i like the way you used the kashyyyk platforms and rope bridge to make a bridge across the river.
can't wait for the gunboats. keep up the good work :wink:
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Re: Keishan: Rainswept Islands

Post by (Anonymous) »

looks very very good :yes:
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Re: Keishan: Rainswept Islands

Post by Null_1138 »

Very nice Skyhammer. Good ambiance. Is this how you determined how much water you could have on a map?
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Re: Keishan: Rainswept Islands

Post by bobfinkl »

Skyhammer_216 wrote:Quite a simple forest/islands map. Will have gunboats to drive around the channels and open water with.
Sounds interesting, I'd love to know how these affect gameplay as there are so many possibilities :wink: .
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Re: Keishan: Rainswept Islands

Post by RC-1192 »

looks good. cant wait to see the gunboats :wink:
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Re: Keishan: Rainswept Islands

Post by Sky_216 »

Null_1138 wrote:Very nice Skyhammer. Good ambiance. Is this how you determined how much water you could have on a map?
Initially was, yep. But I've set it so that becaue of the fog its easily inside the limit.


RC-1192 wrote:looks good. cant wait to see the gunboats :wink:
Modelling them now. :D
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Re: Keishan: Rainswept Islands

Post by DarthHamster »

Gunboats! :faint:
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Re: Keishan: Rainswept Islands

Post by 501st_commander »

g-g-gunboats? :shock:
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Re: Keishan: Rainswept Islands

Post by Blade117 »

This sounds great. Any ETA?
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Re: Keishan: Rainswept Islands

Post by Darth_Spiderpig »

I don't believe there is a Eta.


But this sounds even nicer than it is looking, good work so far, Sky'. :thumbs:
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Re: Keishan: Rainswept Islands

Post by Nova Hawk »

Will this have random skydomes??
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Re: Keishan: Rainswept Islands

Post by Lord Bardar »

Nova Hawk wrote:Will this have random skydomes??
a night version would be cool.
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Re: Keishan: Rainswept Islands

Post by Darth_Spiderpig »

Lord Bardar wrote:
Nova Hawk wrote:Will this have random skydomes??
a night version would be cool.
QFT, or one with really heavy rain.
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