Multiple textures in Precipitation() block [Solved]

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AnthonyBF2
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Multiple textures in Precipitation() block [Solved]

Post by AnthonyBF2 »

I have a quick question - can the Precipitation block in a world's .fx file have multiple textures used? If so, how would go I about adding multiples?
Last edited by AnthonyBF2 on Thu Oct 13, 2016 5:26 am, edited 1 time in total.
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Re: Multiple textures in Precipitation() block

Post by thelegend »

I don't think you can have multiple textures at once. But you can have multiple "Precipitation()" blocks at once having all the same functions and values.
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AnthonyBF2
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Re: Multiple textures in Precipitation() block

Post by AnthonyBF2 »

thelegend wrote:I don't think you can have multiple textures at once. But you can have multiple "Precipitation()" blocks at once having all the same functions and values.
That is a good idea. I will try it soon.

Edit: It works, thanks! :wink:
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Re: Multiple textures in Precipitation() block

Post by thelegend »

AnthonyBF2 wrote:Edit: It works, thanks! :wink:
You're welcome.
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