Custom Effects & Server Side Modding
Moderator: Moderators
- SW_elite
- Filthy Thief

- Posts: 507
- Joined: Sat Jan 02, 2010 6:43 pm
- Projects :: No Mod project currently.
- xbox live or psn: No gamertag set
- Location: Australia!!!
Custom Effects & Server Side Modding
I have made a custom effect for a test to see if I could get custom effects working, but it failed. This is probably something fairly simple to do, and I have seen somewhere a quick tut on how to do it, but that didnt work for me. So, what I need is someone to explain in depth of how to do this.
I also want to know if doing server side modding is possible... Custom effects, changing skins and weaps, that kind of stuff. If it is can someone give me a quick low down on how it works?
Thanks - SW_elite
I also want to know if doing server side modding is possible... Custom effects, changing skins and weaps, that kind of stuff. If it is can someone give me a quick low down on how it works?
Thanks - SW_elite
- Teancum
- Jedi Admin

- Posts: 11080
- Joined: Wed Sep 07, 2005 11:42 pm
- Projects :: No Mod project currently.
- xbox live or psn: No gamertag set
- Location: Indiana
Re: Custom Effects & Server Side Modding
Skin changes won't work unless the client has them. You can doe server mods in the fact that you can change what's loaded in the LUA and folks will join your dedicated server using those units (PS2 mods do this). You can also do things like regions (BattleBelk did this for SWBF1 to create anti-glitch regions). If these are installed on the server it affects all players. But any animations, models, effects, textures, etc must exist on the client.
- SW_elite
- Filthy Thief

- Posts: 507
- Joined: Sat Jan 02, 2010 6:43 pm
- Projects :: No Mod project currently.
- xbox live or psn: No gamertag set
- Location: Australia!!!
Re: Custom Effects & Server Side Modding
So for instance, what would I have to change to stop force powers from being used?
And I'm am still wondering about making my own custom effects for mods and maps.
And I'm am still wondering about making my own custom effects for mods and maps.
- sim-al2
- 2nd Lieutenant

- Posts: 412
- Joined: Mon Jul 06, 2009 10:26 pm
- Projects :: Mapping on occasion
- Location: In the cockpit of some vehicle...
Re: Custom Effects & Server Side Modding
SW_elite wrote: And I'm am still wondering about making my own custom effects for mods and maps.
The FAQ/Everything You Need Thread v2.0 wrote:"How to get the Particle Editor Working"
- SW_elite
- Filthy Thief

- Posts: 507
- Joined: Sat Jan 02, 2010 6:43 pm
- Projects :: No Mod project currently.
- xbox live or psn: No gamertag set
- Location: Australia!!!
Re: Custom Effects & Server Side Modding
I allready have PE working fine! If you read the first post you'd understand that!
Now what I want to know is how to get them ingame.
Now what I want to know is how to get them ingame.
-
AQT
- Gametoast Staff

- Posts: 4910
- Joined: Sat Nov 03, 2007 4:55 pm
- Location: SoCal, USA
Re: Custom Effects & Server Side Modding
What are you trying to use these custom effects of yours for? What are these effects? Are they explosion effects, rocket trails, [insert type of effect] effects, or what?
- SW_elite
- Filthy Thief

- Posts: 507
- Joined: Sat Jan 02, 2010 6:43 pm
- Projects :: No Mod project currently.
- xbox live or psn: No gamertag set
- Location: Australia!!!
Re: Custom Effects & Server Side Modding
I have an effect ready to go that I made, and it's the thermal detonator effect im trying to change. So can you help me with that?
- sim-al2
- 2nd Lieutenant

- Posts: 412
- Joined: Mon Jul 06, 2009 10:26 pm
- Projects :: Mapping on occasion
- Location: In the cockpit of some vehicle...
Re: Custom Effects & Server Side Modding
Change the line
in your weapon's .exp to the name of your effect.
Code: Select all
Effect = "com_sfx_explosion_lg"- SW_elite
- Filthy Thief

- Posts: 507
- Joined: Sat Jan 02, 2010 6:43 pm
- Projects :: No Mod project currently.
- xbox live or psn: No gamertag set
- Location: Australia!!!
Re: Custom Effects & Server Side Modding
Or, I could just overwrite the old effect...
I got that part down, but its the part where I'm meant to edit the ingame.req (which I did) and make a custom ingame.lvl (which I tried to do but still unsure.) Its this bit that stuffing me up I think.
This is what my ingame.req looks like:
I added the last part like this tutorial said, but im not sure if I did exactaly what it ment. The tutorial said that my ingame.req should look like this:
I thought that since it said it should look like that, and since I allready had scripting in my req, that I just added it to the end like I did. Although, I'm not sure.
EDIT: And I still need to know how to make the custom ingame.lvl.
I got that part down, but its the part where I'm meant to edit the ingame.req (which I did) and make a custom ingame.lvl (which I tried to do but still unsure.) Its this bit that stuffing me up I think.
This is what my ingame.req looks like:
Hidden/Spoiler:
Hidden/Spoiler:
EDIT: And I still need to know how to make the custom ingame.lvl.
- sim-al2
- 2nd Lieutenant

- Posts: 412
- Joined: Mon Jul 06, 2009 10:26 pm
- Projects :: Mapping on occasion
- Location: In the cockpit of some vehicle...
Re: Custom Effects & Server Side Modding
- SW_elite
- Filthy Thief

- Posts: 507
- Joined: Sat Jan 02, 2010 6:43 pm
- Projects :: No Mod project currently.
- xbox live or psn: No gamertag set
- Location: Australia!!!
Re: Custom Effects & Server Side Modding
I want to know the way I mentioned because it dosent involve sides, and keeps your map size down! I know that the sides arent even any big but if I can't get answers for the custom ingame.lvl way then I'm gonna end up making the side and loading the odf's!
- lucasfart
- Sith

- Posts: 1440
- Joined: Tue Feb 24, 2009 5:32 am
- Projects :: No Mod project currently.
- xbox live or psn: No gamertag set
- Location: Australia
Re: Custom Effects & Server Side Modding
Calm down, please!
No, but seriously, can you even load custom ingame .lvls onto a server, or do you just want to test them in singleplayer games? If you want it for online, I know absolutely nothing about servers and online play, but it doesn't sound like it would be particularly easy.....oh, and isn't there a tutorial somewhere for making ingame.lvls? That might be handy for you.
No, but seriously, can you even load custom ingame .lvls onto a server, or do you just want to test them in singleplayer games? If you want it for online, I know absolutely nothing about servers and online play, but it doesn't sound like it would be particularly easy.....oh, and isn't there a tutorial somewhere for making ingame.lvls? That might be handy for you.
- SW_elite
- Filthy Thief

- Posts: 507
- Joined: Sat Jan 02, 2010 6:43 pm
- Projects :: No Mod project currently.
- xbox live or psn: No gamertag set
- Location: Australia!!!
Re: Custom Effects & Server Side Modding
LOL, I wasn't angry, I just like using exclamation marks... And I had a look before for things like that but I'll look again just to make sure.
