Side Mod Limitations

In this forum you will find and post information regarding the modding of Star Wars Battlefront 2. DO NOT POST MOD IDEAS/REQUESTS.

Moderator: Moderators

Post Reply
PsYcH0_]-[aMsT3r
2nd Lieutenant
2nd Lieutenant
Posts: 405
Joined: Fri Jan 25, 2008 3:11 pm
Projects :: No Mod project currently.
Games I'm Playing :: I have not listed any games yet
xbox live or psn: No gamertag set
Location: Location Location.

Side Mod Limitations

Post by PsYcH0_]-[aMsT3r »

I searched around a bit but couldn't find a topic on this. I'm making a mod for my clan (Not a map, a mod :P). I know how to edit skins on a side and get it so it changes the default sides and stuff, but I was wondering what other stuff will work OK without screwing everything up on-line. Can you change stuff like models that don't have collision with other players like guns? Are any ways to change ODF stuff *coughcoughsniperhackgivingyouaaimercoughburpcough*?
bokkenblader56
Private First Class
Posts: 85
Joined: Mon Aug 04, 2008 7:20 pm
Projects :: No Mod project currently.
Games I'm Playing :: I have not listed any games yet
xbox live or psn: No gamertag set
Location: South Carolina
Contact:

Re: Side Mod Limitations

Post by bokkenblader56 »

I'm not sure whether it would crash the game online, but for sniper rifles, you could change

Code: Select all

ReticuleInAimingOnly = 1
to

Code: Select all

ReticuleInAimingOnly = 0
PsYcH0_]-[aMsT3r
2nd Lieutenant
2nd Lieutenant
Posts: 405
Joined: Fri Jan 25, 2008 3:11 pm
Projects :: No Mod project currently.
Games I'm Playing :: I have not listed any games yet
xbox live or psn: No gamertag set
Location: Location Location.

Re: Side Mod Limitations

Post by PsYcH0_]-[aMsT3r »

Yeah, I tried that lol and Gamespy wouldn't load but I think that's something different.
Post Reply