How to create models in XSI and other 3D applications and make them work in Battlefront 1 & 2. Post models, tips for application usage and share anything XSI, 3DMax, SketchUp, etc.
You're churning these out like a...like a machine. Well i guess you are really It might be useful to have a topic in the forum pointing to these topics, or even put them in that forum itself. Well i'll let you decide.
Wow OOM. The first thing I thought when I looked at it was, "am I losing my mind I never thought this would be this good wow thats really nice wow wow wow"
Dont forget to add his weapons, the dc-15, and the twin imperial pistols (dunno their names), when is it coming out? and are you making a red version too?, and since you are so darn good at moddeling can u create a clone trooper armored obiwan and anakin?
how long have i tried to add capes and stuff to units... just ending up crashing the game or messing it up another way...?! dayummn...
this is just nice!
respect man!
one day there will be a model of commander keller or even commander salvo... may the force be with you! always.
Impressive. Remember to do a version with the visor down for Deviss, a version sans visor for the regular troopers, and a version with a Jetpack for the Jet Trooper(yes I know, the Star Corps didn't have Jet Troopers).
Why Gree? Hes pretty much 98% similar to normal troop models.
Heres a huge model that needs to be in, Phase II Commander trooper (a normal trooper with kama and pauldron) because alot people want to make units with the commando style, and right now thats only do-able with Phase I troopers. That would rock!
Not trying to be pushy or anything though.
EDIT: I meant with out the recon visor, for heavy trooper models and chain gun trooper models.
Last edited by Syth on Sat May 06, 2006 2:24 pm, edited 1 time in total.