yea, I just haven't got to that yet is all.
Soon I plan to release my almost-done proof-of-concept map as an alpha, just to make sure none of my models are having any sort of issues.
EDIT: It's still coming along!
Compilation of 12 half-size screenies. Beware. HUGE IMAGE.
Progress:
Made heros a little bit accurate to Star Wars. (Luke & Emperor, Maul & Mundi) If anyone knows if specific jedi fought here in the Clone Wars, that'd be great.
Modelled the cliffs (lots of work), the rocks, and the statue.
Put them all together into a map (obviously)
Todo:
Change the sky
Fix AI paths
Rework tunnels
Combine some structures into a single model rather than several
fix the one roundish rock shown in the top and bottom screenies on the first column to be tall enough in several places as to block fire.
Good stuff:
The cliffs are just the right height that I don't think they can be accessed (though boba or jango may prove me wrong, haven't tested with them yet)
The map layout was meant just to be a prototype, but with just a few minor adjustments, it could work even better than my original plan.
I am
very happy with how the cliffs turned out. Beside the caves, I feared most that I would have issues with those.