My map crashes
Moderator: Moderators
- jango
- Command Sergeant Major

- Posts: 272
- Joined: Mon Jan 19, 2009 8:05 pm
- Projects :: too many
- Location: A galaxy far far away...
My map crashes
my map crashes when it loads. it says this in the bfront log:
-
jedikiller32
- Rebel Warrant Officer

- Posts: 313
- Joined: Sun Apr 02, 2006 9:26 pm
- Projects :: No Mod project currently.
- xbox live or psn: No gamertag set
- Location: Texas
- Contact:
Re: My map crashes
What are you trying to do?
It looks like the game can't find your mission. What's it called?
It looks like the game can't find your mission. What's it called?
- jango
- Command Sergeant Major

- Posts: 272
- Joined: Mon Jan 19, 2009 8:05 pm
- Projects :: too many
- Location: A galaxy far far away...
Re: My map crashes
Utapao: Invasion i had changed it 2 coruscant: invasion. then i changed it back. i might of messed it up by changing it
- giftheck
- Droid Pilot Assassin

- Posts: 2218
- Joined: Mon Jan 19, 2009 5:58 pm
- Projects :: Star Wars Battlefront Anniversary
Re: My map crashes
Hmm, did you actually change the folder, or the level name? Check the following line in the lua:
This is an example, but it should point to the same name that your mod has IE:
The "dc" is important - it tells the game to look in the same folder the addme's _LVL_PC folder is. Otherwise it looks inside the default _LVL_PC folder.
Code: Select all
-- Level Stats
ClearWalkers()
AddWalkerType(0, 8) -- 8 droidekas with 0 leg pairs each
SetMemoryPoolSize("MountedTurret", 10)
SetMemoryPoolSize("Obstacle", 514)
SetSpawnDelay(10.0, 0.25)
ReadDataFile("BES\\bes2.lvl")
SetDenseEnvironment("true")Code: Select all
ReadDataFile("dc:UTA2\\uta2.lvl")- jango
- Command Sergeant Major

- Posts: 272
- Joined: Mon Jan 19, 2009 8:05 pm
- Projects :: too many
- Location: A galaxy far far away...
Re: My map crashes
well ive fixed that problem now
but now there's a new problem. i can fix the crate by deleting it from map, but ive never seen the shader problem b4.
