My map crashes

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jango
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My map crashes

Post by jango »

my map crashes when it loads. it says this in the bfront log:
BfrontError.jpg
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Re: My map crashes

Post by jedikiller32 »

What are you trying to do?

It looks like the game can't find your mission. What's it called?
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jango
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Re: My map crashes

Post by jango »

Utapao: Invasion i had changed it 2 coruscant: invasion. then i changed it back. i might of messed it up by changing it
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Re: My map crashes

Post by giftheck »

Hmm, did you actually change the folder, or the level name? Check the following line in the lua:

Code: Select all

--  Level Stats
    ClearWalkers()
    AddWalkerType(0, 8) -- 8 droidekas with 0 leg pairs each
    SetMemoryPoolSize("MountedTurret", 10)
    SetMemoryPoolSize("Obstacle", 514)
    SetSpawnDelay(10.0, 0.25)
    ReadDataFile("BES\\bes2.lvl")
    SetDenseEnvironment("true")
This is an example, but it should point to the same name that your mod has IE:

Code: Select all

ReadDataFile("dc:UTA2\\uta2.lvl")
The "dc" is important - it tells the game to look in the same folder the addme's _LVL_PC folder is. Otherwise it looks inside the default _LVL_PC folder.
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jango
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Re: My map crashes

Post by jango »

well ive fixed that problem now :) but now there's a new problem. i can fix the crate by deleting it from map, but ive never seen the shader problem b4.
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