Compiled Assets (FFX, RSR, SHA, PSA, TTA, DBE)

Releasing the source files for your mod or map? Post em' here. (Applies to both SWBF1 & SWBF2)

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Maveritchell
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Compiled Assets (FFX, RSR, SHA, PSA, TTA, DBE)

Post by Maveritchell »

Since I've had a couple requests, here are a few assets from some projects I've worked on before. Most of these have been seen, but there are some assets in here from early stuff that no one probably saw or remembers. I'm going to go ahead and repost some assets I've already released for sake of convenience.

From Spira: Besaid:
-Entire script (good for checking use of some lua callbacks)
-Weapon models (sword, staff, lance, blitzball)
-(Nonanimated) character models (bomb, flans)
-Addons (hairpieces for Wakka and game's boss)
-Custom particle effects

From Ralltiir: Swoop Race:
-Racemode code & tutorial
-Swoop model
-Old Republic vs. Sith sides (these sides will be rereleased when I finish them for the conversion pack)

From Sullust: Jedi Conclave:
-Kolto tank prop
-Force powers

From Abraxas Platform:
-Space platform model (replaces capital ships)
-Flyer models (Z-95, R-41, T-Wing, Assault Transport)

From unreleased maps (note: Use at your own risk, these aren't that great :P ):
-T3-M4 model (lowrez)
-AA9 Transport model (best used as skydome/prop rather than flyer)
-Goku character (?) [headpiece, staff, weapons, texture]

Spira/Swoop/Space/Unreleased Assets Download Link:

MediaFire

Old Republic vs. Sith Side Assets Download Link:

FileFactory
MediaFire

Racemode Assets Download Link:

MediaFire

Downloads:
Force Power Assets

Please note that in the KotOR sides, there are a number of assets whose original creation I can't claim. Qdin made the Sith trooper model, Vyse the vibrosword, PvtParts the mine effect, JabbaLovesLava the disruptor model, and the Old Rep skin is from the conversion pack assets. Also a big thanks to AceMastermind and FragMe, who together exported most of the models above.

Hope these are helpful.
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Re: Compiled Assets (FFX, RSR, SHA, PSA, TTA, DBE)

Post by MandeRek »

Thank you, new force powers are really sweet. Also, I'm really happy you released the lua's, as i requested some help on campaign maps! Thank you very much for sharing those all to the community :)
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Re: Compiled Assets (FFX, RSR, SHA, PSA, TTA, DBE)

Post by AlexSecura »

If i could mod,these files would be very helpfull.

You did a great Job in all of your Maps. :thumbs:

Your a really a dedicated modder here at GT.
Hope i will see in the Future some new cool Maps from you or a Final Bakura Map. :wink:
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Re: Compiled Assets (FFX, RSR, SHA, PSA, TTA, DBE)

Post by FOOLIS »

Yea these assets are VERY helpful.
Thanks a lot :bowdown:
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Re: Compiled Assets (FFX, RSR, SHA, PSA, TTA, DBE)

Post by TheDarkMask »

Thanks! Thanks! :bowdown:
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Re: Compiled Assets (FFX, RSR, SHA, PSA, TTA, DBE)

Post by Delta 47 »

These are great, thanks Mav! :thumbs:
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Re: Compiled Assets (FFX, RSR, SHA, PSA, TTA, DBE)

Post by Bantha55 »

Woa!!!! They are very useful i think :D
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Re: Compiled Assets (FFX, RSR, SHA, PSA, TTA, DBE)

Post by Fluffy_the_ic »

are the dual pistols in here?
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Re: Compiled Assets (FFX, RSR, SHA, PSA, TTA, DBE)

Post by Caleb1117 »

No they are not, they will be released later, with conversion pack assets when they are done.
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Re: Compiled Assets (FFX, RSR, SHA, PSA, TTA, DBE)

Post by wazmol »

Nice one Mav'

You the man!
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Re: Compiled Assets (FFX, RSR, SHA, PSA, TTA, DBE)

Post by EGG_GUTS »

Where's the DL for the Kolto Tank?

Thanks
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Re: Compiled Assets (FFX, RSR, SHA, PSA, TTA, DBE)

Post by Maveritchell »

Kolto Tank should be in the largest asset pack (the first one).

Edit: Yeah, inside the first pack there's a .zip file called "healtank." It's got all the assets plus instructions about how to set it up.
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Re: Compiled Assets (FFX, RSR, SHA, PSA, TTA, DBE)

Post by Commander_Cody771 »

FTW! Thanks Mav'.
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Re: Compiled Assets (FFX, RSR, SHA, PSA, TTA, DBE)

Post by jedimaster745 »

sweeeeet the swoop bikes are my favorite! :bowdown:
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