Side Bug [Solved]

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Bob
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Side Bug [Solved]

Post by Bob »

I need some help...
in my mod I can spawn only as rep/imp, not as cis/all...
what could be wrong?
Last edited by Bob on Fri Aug 12, 2011 5:15 pm, edited 1 time in total.
CressAlbane
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Re: Side Bug

Post by CressAlbane »

Check all you sides, LUA's, and REQ's for typos.
Error log, please.

Also, did you load the campaign rules?
Bob
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Re: Side Bug

Post by Bob »

my LUAs, REQs are not changed and all at their location and I didnt load campainrules...

the log (without full memorypools and unknown modifier stuff)

Code: Select all

Message Severity: 2
C:\Battlefront2\main\Battlefront2\Source\HUDElementBitmap.cpp(380)
HUD BitmapElement unable to find texture hud_target_hint_offscreen

Message Severity: 2
C:\Battlefront2\main\Battlefront2\Source\HUDElementBitmap.cpp(380)
HUD BitmapElement unable to find texture hud_target_hint_offscreen

Message Severity: 2
C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
Memory pool "Aimer" is full; raise count to at least 96
ifs_sideselect_fnEnter(): Map does not support custom era teams
ifs_sideselect_fnEnter(): The award settings file does not exist
myers73
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Re: Side Bug

Post by myers73 »

make sure that your CPs are setup correctly.
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DarthD.U.C.K.
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Re: Side Bug

Post by DarthD.U.C.K. »

what did you change?
Bob
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Re: Side Bug

Post by Bob »

I only added lots of reinforcements, vehicles and i enabled the "ubermode"
ive controlled the cp´s, theire correct...
Deviss
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Re: Side Bug

Post by Deviss »

in your lua put aimer to 100
Message Severity: 2
C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
Memory pool "Aimer" is full; raise count to at least 96

and about this i believe that make you cant select the enemy side :S try removing those lines and always make backup before change something xD
ifs_sideselect_fnEnter(): Map does not support custom era teams
ifs_sideselect_fnEnter(): The award settings file does not exist
myers73
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Re: Side Bug

Post by myers73 »

im pretty sure those are from code Zerted has running in 1.3
Bob
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Re: Side Bug

Post by Bob »

Ive set the memorypoolsizes higher, but than the map crashes.now in the log appered a message severty, wich is described in another tread: i deletet some paths, objects etc. and now both problems are gone (i know, its strange :runaway: )

thx @ all :D
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