Acryptozoo's Yavin Mappack

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Which Map/Maps is/are your Favorite/s

Yavin 8: Tundra
7
18%
Yavin 13: Desert
4
10%
Yavin IV: Canopy
2
5%
Yavin IV: River Basin
2
5%
Yavin IV: Airfeild
9
23%
Yavin: Orbital Assault
11
28%
None of them
4
10%
 
Total votes: 39
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Re: Acryptozoo's Yavin Mappack

Post by DarthEste01 »

what's that thing the rebels are driving?
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Re: Acryptozoo's Yavin Mappack

Post by Anakin »

nice looks like mexiko
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Re: Acryptozoo's Yavin Mappack

Post by naru1305 »

realy cool update, like it :thumbs:

and here are the turrets on the blockaderunner:
Hidden/Spoiler:
Image
please tell me if you only want to use only the up- and down-turret, if you want the turrets on the sides useable too and if they all standalone or if you can pilot up and down together.
note that all of thes variations not many work for me, i only want you to decide, what might fit as the best for YOU :yes:
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Re: Acryptozoo's Yavin Mappack

Post by DarthEste01 »

awesome turrets my little green friend :mrgreen:
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Re: Acryptozoo's Yavin Mappack

Post by MrCrayon »

Hey, I got an idea. How much do you know about creating heroes?
Hidden/Spoiler:
Image do you like my idea?
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Re: Acryptozoo's Yavin Mappack

Post by DarthEste01 »

mrcrayon do you want to make an admiral ackbar heroe? if so,i agree with you. it must not be so difficult there is a mon calamari model,the one from the dark times paint it of that brown-red color and finished.
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Re: Acryptozoo's Yavin Mappack

Post by skelltor »

Mav never released that model (and probobly never will) and thats the only model/skin of a mon calimarian I have ever seen.


http://jediknight3.filefront.com/file/Mon_Calamari;9832
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Re: Acryptozoo's Yavin Mappack

Post by CalvaryCptMike »

Can't we make our OWN model? Must we rely on Mav for EVERYTHING? Honestly I could probably make one...
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Re: Acryptozoo's Yavin Mappack

Post by skelltor »

I was not saying we couldn't make our own model it just DarthEste01 said "the one from the dark times paint it of that brown-red color and finished" and I was saying that it wasn't like that.
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Re: Acryptozoo's Yavin Mappack

Post by DarthEste01 »

i just said that to show an easy way but i know we can make one ourselves.
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Re: Acryptozoo's Yavin Mappack

Post by acryptozoo »

naru1305 wrote:realy cool update, like it :thumbs:

and here are the turrets on the blockaderunner:

please tell me if you only want to use only the up- and down-turret, if you want the turrets on the sides useable too and if they all standalone or if you can pilot up and down together.
note that all of thes variations not many work for me, i only want you to decide, what might fit as the best for YOU :yes:
very awesome i got an idea
the up and down one can be the main turrets that the player can control and the ones on the sides could be could be auto turrets :D

hrmmm.... ill think about admiral ackbar
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Re: Acryptozoo's Yavin Mappack

Post by Fiodis »

Hmm. Those turrets on the sides? If they're both pointing forward, won't the one in back shoot the one in front? :?
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Re: Acryptozoo's Yavin Mappack

Post by MrCrayon »

I can't model (XSI kills my computer)

But I have seen one in that mod battlefront zero. It was quite good too.
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Re: Acryptozoo's Yavin Mappack

Post by naru1305 »

Fiodis wrote:Hmm. Those turrets on the sides? If they're both pointing forward, won't the one in back shoot the one in front? :?
only if all enemies come directly from the front and on the level of the blockaderunner. but they only points in xsi forward, ingame i wont let them rotate so that they shoot each other.
i´m nearly ready with it, so maybe today there will be a video of it :D
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Re: Acryptozoo's Yavin Mappack

Post by Fiodis »

naru1305 wrote:only if all enemies come directly from the front and on the level of the blockaderunner.
"If the Imperials have obtained a complete technical readout of this blockade runner, it is possible, however unlikely, that they might find a weakness, and exploit it." :P
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Re: Acryptozoo's Yavin Mappack

Post by naru1305 »

Fiodis wrote:
naru1305 wrote:only if all enemies come directly from the front and on the level of the blockaderunner.
"If the Imperials have obtained a complete technical readout of this blockade runner, it is possible, however unlikely, that they might find a weakness, and exploit it." :P
now, that was funny :funny2:

and as i promised, here is a beta video,
and i know that some textures on the turrets are missing :roll:
video

@ acryptozoo: should i add barrels?
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Re: Acryptozoo's Yavin Mappack

Post by sim-al2 »

Wow that thing's fast...and awesome! :D
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Re: Acryptozoo's Yavin Mappack

Post by MrCrayon »

Wow. Hopefully A.I. don't do barrel roles in that thing. Or is it restricted from that?
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Re: Acryptozoo's Yavin Mappack

Post by sim-al2 »

Hopefully the AI will never get in it as I don't feel like getting strafed by a frigate. :shock:
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Re: Acryptozoo's Yavin Mappack

Post by DarthEste01 »

haha i can imagine myself piloting a little TIE interceptor with that giant white monster following me :lol:
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