SWBFII Unofficial 1.2 Patch alpha/beta *ff works*
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- Delta 47
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Re: SWBFII Unofficial 1.2 Patch alpha/beta *FF Messed up!
It is doing the same thing with my profile and yours too
. Great, thanks for uploading it to MegaUpload I can't wait to try it out! 
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RepSharpshooter
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Re: SWBFII Unofficial 1.2 Patch alpha/beta *FF Messed up!
O lol ff is fixed, but you'll still want the Megaupload version, as I fixed the clone commander and added wind.
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The_Emperor
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Re: SWBFII Unofficial 1.2 Patch alpha/beta *FF Messed up!
Good, time to test the [insertsomethinghere] out of it when it's uploaded and downloaded
Can't wait
- authraw
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Re: SWBFII Unofficial 1.2 Patch alpha/beta *FF Messed up!
Hah, next he's going to tell us Megaupload froze or something.
It did, didn't it?
[Diet Dr. Pepper]
[Diet Dr. Pepper]
- Delta 47
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Re: SWBFII Unofficial 1.2 Patch alpha/beta *FF Messed up!
Yay!!! FF is back to working now, downloading now 
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Dymon
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Re: SWBFII Unofficial 1.2 Patch alpha/beta *FF Messed up!
yay.... now i can download another estimated 36 hours on filefront with 11kb/s using dsl4000 ...
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RepSharpshooter
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Re: SWBFII Unofficial 1.2 Patch alpha/beta *FF works!
Ok so FF works now and I fixed a couple of things and tried to upload it to megaupload but now megaupload is stuck at 91.6% and is not uploading anymore, so if you're impatient, download the ff version. I'll let you know if the megaupload version ever goes up.
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theITfactor
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Re: SWBFII Unofficial 1.2 Patch alpha/beta *ff works*
Let me know if you want me to mirror it on my site 
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The_Emperor
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Re: SWBFII Unofficial 1.2 Patch alpha/beta *ff works*
Very, very impressive. Everything looks so much better, seriously. I had no idea env maps'd make such a difference but they do. And the new weaponmodels are just great, not to mention the new skins and minor changes. This is how the game should have been in the first place 
- TheRocket
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Re: SWBFII Unofficial 1.2 Patch alpha/beta *ff works*
What dose it change?
EDIT: Ok my bad i just saw the wip link
nvm
EDIT: Ok my bad i just saw the wip link
nvm
Last edited by TheRocket on Sat Feb 02, 2008 6:04 pm, edited 1 time in total.
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Caleb1117
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Re: SWBFII Unofficial 1.2 Patch alpha/beta *ff works*
Models some effects, skins etc.
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Dymon
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Re: SWBFII Unofficial 1.2 Patch alpha/beta *ff works*
don't-likes:
- some weapon icons go through the hud, they start in front of it and then go behind it (e.g. the rebel shotgun)
- the fire and reload animations of the clone commander look quite strange because he is animating with his rilfe/carbine-type-weapon as if he wields it on his shoulder
Rest is pretty nice, keep it up, rep
- some weapon icons go through the hud, they start in front of it and then go behind it (e.g. the rebel shotgun)
- the fire and reload animations of the clone commander look quite strange because he is animating with his rilfe/carbine-type-weapon as if he wields it on his shoulder
Rest is pretty nice, keep it up, rep
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The_Emperor
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Re: SWBFII Unofficial 1.2 Patch alpha/beta *ff works*
Keep in mind that this is a beta, the floating icons'll probably be fixed.
As for the chaingun, the original one used that animationbank so changing it might make it incompatible online
As for the chaingun, the original one used that animationbank so changing it might make it incompatible online
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Dymon
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Re: SWBFII Unofficial 1.2 Patch alpha/beta *ff works*
thought i read in the wip that changing animations might be possible too.
otherwise i'd prefer the original weapon, this one doesn't fit the animation in my opinion
otherwise i'd prefer the original weapon, this one doesn't fit the animation in my opinion
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Commander_Keller
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Re: SWBFII Unofficial 1.2 Patch alpha/beta *ff works*
i like the a-280 very much but the award rebel rifle... well the normal rifle is way better.
and i noticed (since this is a beta) that the clone commander's first person view is wrong. it's still purple.
other than that great job and i appreciate your effort man. well done!
and i noticed (since this is a beta) that the clone commander's first person view is wrong. it's still purple.
other than that great job and i appreciate your effort man. well done!
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RepSharpshooter
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Re: SWBFII Unofficial 1.2 Patch alpha/beta *ff works*
Thanks everyone! I did fix the clone commander anims and arms, yet megaupload froze and didn't allow me to upload that. Trust me the commando rifle is much more fun when it has the right anims.
I'll have to fix the hud so it moves back farther.
I'll have to fix the hud so it moves back farther.
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s123i68
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Re: SWBFII Unofficial 1.2 Patch alpha/beta *ff works*
so...when can we get the new version?
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Darth_Killius
Re: SWBFII Unofficial 1.2 Patch alpha/beta *ff works*
i have this weird bug: i cant get any reward weapons anymore....
btw have you darkened the darth vader skin? cuz it looks much better now
and all that enviroment mapping... wow! you did it on the lightsabers too right? ur awesome dude
btw have you darkened the darth vader skin? cuz it looks much better now
and all that enviroment mapping... wow! you did it on the lightsabers too right? ur awesome dude
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Achronos-117
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Re: SWBFII Unofficial 1.2 Patch alpha/beta *ff works*
When will someone answer my question: What is enviroment mapping?
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MasterSaitek009
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Re: SWBFII Unofficial 1.2 Patch alpha/beta *ff works*
Did you end up using my fixed Dooku skin and the Dooku Hilt I converted?
Looks good I'll dl sometime when I have an hour or two.
Looks good I'll dl sometime when I have an hour or two.
