I use ulead photo impact and GIMP.
TGA quick question
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501st_commander
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TGA quick question
I get this:
How do i fix this?
I use ulead photo impact and GIMP.
Hidden/Spoiler:
I use ulead photo impact and GIMP.
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ryukaji
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Re: TGA quick question
Must have power of two dimensions! You need to rescale it to powers of 2501st_commander wrote:I get this:How do i fix this?Hidden/Spoiler:
I use ulead photo impact and GIMP.
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501st_commander
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ryukaji
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Re: TGA quick question
Well in GIMP of course!
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501st_commander
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Re: TGA quick question
This is n00b but where in gimp? 
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ryukaji
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Re: TGA quick question
Well you could try using your eyes and about 10 seconds to locate image>scale image at the top
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501st_commander
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Re: TGA quick question
ok found that
but it dosent have a dimensions seting as i can see
but it dosent have a dimensions seting as i can see
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ryukaji
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Re: TGA quick question
Hm thats funny I see it just fine 
- trainmaster611
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Re: TGA quick question
Image > Scale Image
Click the little chain link (so it 'breaks') and then resize the width/height accordingly. If your image was way off of a power of 2 dimension, it'll look very stretched.
Click the little chain link (so it 'breaks') and then resize the width/height accordingly. If your image was way off of a power of 2 dimension, it'll look very stretched.
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501st_commander
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Re: TGA quick question
did that but it still has a power of 1trainmaster611 wrote:Image > Scale Image
Click the little chain link (so it 'breaks') and then resize the width/height accordingly. If your image was way off of a power of 2 dimension, it'll look very stretched.
- trainmaster611
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Re: TGA quick question
Ok look, these are the allowable dimensions for a tga
16x16 32x32 64x64 128x128 256x256 512x512 1024x1024 2048x2048 etc. I dunno if you can go below 16x16 or what the upper limit is. Either way, your tga MUST conform to one of those dimensions.
16x16 32x32 64x64 128x128 256x256 512x512 1024x1024 2048x2048 etc. I dunno if you can go below 16x16 or what the upper limit is. Either way, your tga MUST conform to one of those dimensions.
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YaNkFaN
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Re: TGA quick question
a power of 2 is not just 100x100 or the same number x the same number it must be 2^x X 2^x in math terms 2 raised to some integer power x 2 raised to that same integer
- Fiodis
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Re: TGA quick question
You can also combine them, e.i. 16x128, 512x32, 2048x1024, etc.trainmaster611 wrote:Ok look, these are the allowable dimensions for a tga
16x16 32x32 64x64 128x128 256x256 512x512 1024x1024 2048x2048 etc. I dunno if you can go below 16x16 or what the upper limit is. Either way, your tga MUST conform to one of those dimensions.
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501st_commander
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Re: TGA quick question
Ok its not saying anything about power of 2 but i get this:
And the file it was refering to is:
_BUILD-->Load-->MUNGED-->PC-->loadscreen.texture.req
Is there any way to fix this so it works?
Code: Select all
ERROR[levelpack common.req]:Expecting bracket, but none was found.
File : munged\pc\loadscreen.texture.req(1)...
ucft <--
ERROR[levelpack common.req]:Expecting bracket, but none was found.
File : munged\pc\loadscreen.texture.req(1)...
ucft <--
2 Errors 0 Warningsthis was found in:loadscreen.texture.req wrote:ucft
And thats it??
_BUILD-->Load-->MUNGED-->PC-->loadscreen.texture.req
Is there any way to fix this so it works?
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RogueKnight
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Re: TGA quick question
Did you edit that file at all?
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501st_commander
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Re: TGA quick question
no,
I followed a "tutorial" and it only wanted me to make a loadscreen.req. that is one the visualmunge made i think
I followed a "tutorial" and it only wanted me to make a loadscreen.req. that is one the visualmunge made i think
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501st_commander
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Re: TGA quick question
Ok i found this is my BFront2.log:
what is this? and how do i fix this?
Code: Select all
Message Severity: 3
.\Source\LoadUtil.cpp(1010)
Data in C:\Program Files\LucasArts\Star Wars Battlefront II\GameData\AddOn\CWH\Data\_lvl_pc\Load\common.lvl is not a binary UCF file.- Frisbeetarian
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Re: TGA quick question
Did you get any munge log errors?
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501st_commander
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- Fiodis
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Re: TGA quick question
....So what's that, then?501st_commander wrote:Ok its not saying anything about power of 2 but i get this:Code: Select all
ERROR[levelpack common.req]:Expecting bracket, but none was found. File : munged\pc\loadscreen.texture.req(1)... ucft <-- ERROR[levelpack common.req]:Expecting bracket, but none was found. File : munged\pc\loadscreen.texture.req(1)... ucft <-- 2 Errors 0 Warnings
