Yet another skin problem...HapSlash's Obi-wan. (solved)
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- Havoc 526
- Rebel Warrant Officer

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Yet another skin problem...HapSlash's Obi-wan. (solved)
All I'll do is show the picture. No, I didn't modify a thing.
This is the Episode III ObiWan by HapSlash....Jeeze, I can't have any luck with model textures nowadays, can't I? I didn't even look at it! I just downloaded it, stuck it in my side folder, set it for the unit model, munge, test...and here we are!
Hidden/Spoiler:
Last edited by Havoc 526 on Thu Dec 31, 2009 3:21 pm, edited 1 time in total.
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genaral_mitch
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Re: Yet another skin problem...HapSlash's Obi-wan.
Open it's skin and see what it's like.
- Teancum
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Re: Yet another skin problem...HapSlash's Obi-wan.
What OS are you running? I don't think it matters, but it'll help to figure it out.
- B.I.G_Cookie
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Re: Yet another skin problem...HapSlash's Obi-wan.
i guess thats the same problem like on this skin
open obi-wans textures in gimp an resave them.
it should fix the problem.
Hidden/Spoiler:
it should fix the problem.
- Fiodis
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Re: Yet another skin problem...HapSlash's Obi-wan.
In MSH Viewer you have (or at least, I have) the same issue with Gungans and Droidekas. It fixed itself in-game, though....
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AQT
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Re: Yet another skin problem...HapSlash's Obi-wan.
Those .tgas were saved with Origin at bottom left unchecked. That's why the models appear the way they are in MSH Viewer.
- Havoc 526
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Re: Yet another skin problem...HapSlash's Obi-wan.
Found the problem. If you have any other models that were converted from JKA (i.e. Toonces Kit Fisto), the models will clash, because for some reason, the textures for the models all use the same names (such as head, belt, torso, etc.) I got it to work, but at a cost...
My recommendation: Make a seperate side for the JKA heroes. But any other working recommendation is just as good.
My recommendation: Make a seperate side for the JKA heroes. But any other working recommendation is just as good.
- Maveritchell
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Re: Yet another skin problem...HapSlash's Obi-wan.
Your recommendation won't fix anything. It doesn't matter how many separate sides you use; if you're loading models in that use the same texture name they will clash. All you need to do is rename some of the textures and hexedit the corresponding meshes to use the differently-named textures. (This is in the FAQ, FYI.)Havoc 526 wrote:My recommendation: Make a seperate side for the JKA heroes.
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AQT
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Re: Yet another skin problem...HapSlash's Obi-wan. (solved)
So when you copied the Fisto files into your side's MSH folder you allowed it to overwrite any file that shared the same names?
I'm sorry to say but that was pretty careless of you.
- Havoc 526
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Re: Yet another skin problem...HapSlash's Obi-wan. (solved)
I will freely admit it: Yes...yes, it was. It was.AQT wrote: I'm sorry to say but that was pretty careless of you.
Ehehehe...I'm still kinda new to this....but I'm learning! At least I saved all the assets in separate folders before using them.
To Mav: Working on that right now. Thanks!

