New animationbank

In this forum you will find and post information regarding the modding of Star Wars Battlefront 2. DO NOT POST MOD IDEAS/REQUESTS.

Moderator: Moderators

Post Reply
MandeRek
Sith Master
Sith Master
Posts: 2766
Joined: Tue Oct 02, 2007 10:51 am
Projects :: Battlefront Zer0
Games I'm Playing :: SWTOR
xbox live or psn: No gamertag set
Location: Ghosting around GT
Contact:

New animationbank

Post by MandeRek »

This might be the XSI skelleton, but i found it more modding since i know the XSI part is good.

I made a char with a new skel. I made an working anim for EVERY asset/stock anim there is, so to replace it. No munge errors, no ingame errors in BFront2.log, and no anim errors in ZenAsset or BinMunge.. Still, after loading, ctd.. Remove him and no crash. I made it skelletonname and the basepose munged alone as skelletonlowres.. What the hack am i missing?!
FragMe!
Gametoast Staff
Gametoast Staff
Posts: 2244
Joined: Sat May 13, 2006 12:34 am
Projects :: Not sure keep changing my mind.
Games I'm Playing :: F1 and SWBF
xbox live or psn: No gamertag set
Location: Origin name GT_FragMe
Contact:

Re: New animationbank

Post by FragMe! »

That is the fun part about animations they don't give errors they just crash so it is very hard to
figure out what is wrong. Where did you place your animation bank and what did you call it?
MandeRek
Sith Master
Sith Master
Posts: 2766
Joined: Tue Oct 02, 2007 10:51 am
Projects :: Battlefront Zer0
Games I'm Playing :: SWTOR
xbox live or psn: No gamertag set
Location: Ghosting around GT
Contact:

Re: New animationbank

Post by MandeRek »

In data_ZER\Animations\SoldieranimationBank, and they're called miningdroid and miningdroidlz.
MandeRek
Sith Master
Sith Master
Posts: 2766
Joined: Tue Oct 02, 2007 10:51 am
Projects :: Battlefront Zer0
Games I'm Playing :: SWTOR
xbox live or psn: No gamertag set
Location: Ghosting around GT
Contact:

Re: New animationbank

Post by MandeRek »

Wow, I've edited this post loads of times now :P When it shoots, it crashes. The rest works fine. Noticed i missed a hp_weapons, so i made one. After loads of trouble and re-exporting, it STILL crashes when i shoot. The rest works fine.. Very weird :S
Post Reply