Ep.2 Geonosis Offensive FINAL (GAMETOAST TRIBUTE)
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yodaminch
- Teancum
- Jedi Admin

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Stager00
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Darkwedge
Other then the Capital ships I do like the fighters (boths sides V-wing, arc, tri-fighter) Nice dogfights above the ground battle plus reminds me of the good o'l stuka runs in WWII for teh bombers. I do wish you would put in alteast another republic ship (RAS's) since you already have one since this is EPII map. Although I do wish you could somehow get an a V-19 in there since those were EPII.
- Teancum
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Jango_Fett_A
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Stager00
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Stager00
The reason for that is I had to disable spawns inside the ship to keep the units from ending up there faster than they can fly out..after a few minutes..the battlefield got empty because all the units were inside the ships.
The only way to minimize the number of spawns there was to place gunships and let them spawn beside those. That way I could limit the number of units needing to get back to battle.
The only way to minimize the number of spawns there was to place gunships and let them spawn beside those. That way I could limit the number of units needing to get back to battle.
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plokoon761
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TheTao
Leave them! They make this mod that much more epic.Stager00 wrote:So...
what are the thoughts on the Cap ships? Need to go? or stay?
Im not sure about them being there...
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Geonosis
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Anyone who hasn't downloaded this map yet, watch this video. Anyone who's already downloaded... watch it anyway.
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plokoon761
- Master Sergeant

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plokoon761
- Master Sergeant

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EmperorDonkey
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plokoon761
- Master Sergeant

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Stager00
TheTao
Could I talk you into making another one of those videos? And include some Jedi to Jedi encounters..and some footage of inside the hangars? Maybe an ariel shaot or two of the number of troops on the ground(turning on the red enemy circles helps).
I'd llove to make it a promotional video of the FINAL release this weekend.
Im thinking the solution to the Cap ship issue is to leave them in...but make them higher(out of sight of the ground with a thick cloud cover)..that way the ground war looks like what it is..and those who want sky action can fly up and engage there.
Could I talk you into making another one of those videos? And include some Jedi to Jedi encounters..and some footage of inside the hangars? Maybe an ariel shaot or two of the number of troops on the ground(turning on the red enemy circles helps).
I'd llove to make it a promotional video of the FINAL release this weekend.
Im thinking the solution to the Cap ship issue is to leave them in...but make them higher(out of sight of the ground with a thick cloud cover)..that way the ground war looks like what it is..and those who want sky action can fly up and engage there.
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yoyam
LOL o man i was havin so much fun playing this level and then this came along and made my day
idk if this is a bug but.....
At the end of the game for some reason all the droids on the map converged on one CP and sat around like ants waiting for the game to end
eventually there got to be so many that they were pushing each other off the hill
then i decided to help them so i took a couple jedis and started smacking them off the hill
due to no tk they didnt fly very far but still did sum funny stuff

Can u say wasted?

Behold the carnage!...and the magna guard begging for mercy at the bottom...no mercy for u

Watch this dude on the right kick his buddy off the hill


More scrap metal....

or not...

power punch

karate chop

explosion....

also another funny thing i noticed:
you can force choke the medium ordinance bomber ships w/ dooku
idk if any1 else has pointed this out but i think its pretty funny
sry for the long post and seriously mad props on the map guys
idk if this is a bug but.....
At the end of the game for some reason all the droids on the map converged on one CP and sat around like ants waiting for the game to end
eventually there got to be so many that they were pushing each other off the hill
then i decided to help them so i took a couple jedis and started smacking them off the hill
due to no tk they didnt fly very far but still did sum funny stuff

Can u say wasted?

Behold the carnage!...and the magna guard begging for mercy at the bottom...no mercy for u

Watch this dude on the right kick his buddy off the hill


More scrap metal....

or not...

power punch

karate chop

explosion....

also another funny thing i noticed:
you can force choke the medium ordinance bomber ships w/ dooku
idk if any1 else has pointed this out but i think its pretty funny
sry for the long post and seriously mad props on the map guys
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Stager00
Great screens!
Yeah...only on Cp left and it was around some snipe points. Heres what happened, The Massive unit count had no choice but to mass spawn at the last CP..which was on a hill with some snipe positions. the snipers squatted down and blocked the reamining 60 or so troops from dis-embarking the hill.
60 or so CIS HAD to spawn at the only remaining one..causing a roadblock....lol. Ive seen that on occasion..but rarely. LOL TOO FUNNY!
Things get weird with that many units on map at one time. At times it causes "strange effects"...lol
Yeah...only on Cp left and it was around some snipe points. Heres what happened, The Massive unit count had no choice but to mass spawn at the last CP..which was on a hill with some snipe positions. the snipers squatted down and blocked the reamining 60 or so troops from dis-embarking the hill.
60 or so CIS HAD to spawn at the only remaining one..causing a roadblock....lol. Ive seen that on occasion..but rarely. LOL TOO FUNNY!
Things get weird with that many units on map at one time. At times it causes "strange effects"...lol
