SWBF Series Model Showcase Thread v3.0

How to create models in XSI and other 3D applications and make them work in Battlefront 1 & 2. Post models, tips for application usage and share anything XSI, 3DMax, SketchUp, etc.

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Fluffy_the_ic
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Re: SWBF Series Model Showcase Thread v3.0

Post by Fluffy_the_ic »

Splat wrote:that doesnt look like it at all
Not the one that looks like a car. He means one like this one:
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destos
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Re: SWBF Series Model Showcase Thread v3.0

Post by destos »

wish i had that in my garage XD pretty sweet models guys
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Re: SWBF Series Model Showcase Thread v3.0

Post by Splat »

still dont think it looks like it, the wheel set up is compleetly different, but yes, they both have the "angular" look
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Re: SWBF Series Model Showcase Thread v3.0

Post by CommanderBacara/CC-1138 »

my first little model(as addon)>> rope-kama(tested by DEVISS-REX)
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Thanks to DarthD.U.C.K. also
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Re: SWBF Series Model Showcase Thread v3.0

Post by RED51 »

For the past three weeks, I have been working on this:
I present: Luminoth Sanctuary Fortress
Hidden/Spoiler:
Image
ImageImageImageImageImageImageImageImageImageImageImageImage
Wire Frame:
Hidden/Spoiler:
Image
I hope to get it ready and in BFII by late september. What do you think?
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Re: SWBF Series Model Showcase Thread v3.0

Post by Wonderboy »

Most people would say its too high poly but i wouldnt no, but i think it looks awesome :thumbs: well im a sketchup user too, and here is my FN SCAR-L i think its looking pretty good but idk what you think
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Re: SWBF Series Model Showcase Thread v3.0

Post by Commander_Fett »

RED51 wrote:For the past three weeks, I have been working on this:
I present: Luminoth Sanctuary Fortress
Hidden/Spoiler:
Image
ImageImageImageImageImageImageImageImageImageImageImageImage
Wire Frame:
Hidden/Spoiler:
Image
I hope to get it ready and in BFII by late september. What do you think?
:O I just started playing that game (got the metroid Prime trilogy a few days ago). The model looks alright, but I'd recomend getting some different textures and making them less tiled. Also keep in mind that the white face of ther polies is what should be facing the player, otherwise it will have to be inverted in xsi.I so want to make some models for that project, Metroid Prime is my favorite game.

And wonderboy, the model looks nice, but you'll want to cut down on the polies on the barrel, they're too small for BF2.
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Re: SWBF Series Model Showcase Thread v3.0

Post by k'kruhk »

RED51 wrote:For the past three weeks, I have been working on this:
I present: Luminoth Sanctuary Fortress
Hidden/Spoiler:
Image
ImageImageImageImageImageImageImageImageImageImageImageImage
Wire Frame:
Hidden/Spoiler:
Image
I hope to get it ready and in BFII by late september. What do you think?
For some reason, this makes me think of the level in Dark Forces 2, when you duel Maw on Ruusan... Looks good.
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Re: SWBF Series Model Showcase Thread v3.0

Post by Darth_Spiderpig »

I like it much.

good job :thumbs:
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Re: SWBF Series Model Showcase Thread v3.0

Post by kinetosimpetus »

Image
The pauldron from Captain Rex on TCW, as an addon mesh to bone_ribcage. [untested]
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Re: SWBF Series Model Showcase Thread v3.0

Post by MandeRek »

Nice :thumbs:

This is the 4th custom walker for Battlefront Zero, the model is originally made by Jawakiller, I edited it, textured it, and now it looks like this:

Image

The cockpit has a seat in it, where a pilot will be visible through the transparant (now white) glass. Only the cannons are left to do, I'll 'steal' them from stock models, so they look better as my crappy ones :P

Animating will be a pain, but a great experiment for me! For now, I'm very happy with the result
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Re: SWBF Series Model Showcase Thread v3.0

Post by mswf »

Wow. Just wow. Are there actually going to be passengers in those seats?
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Re: SWBF Series Model Showcase Thread v3.0

Post by Null_1138 »

mswf wrote:Wow. Just wow. Are there actually going to be passengers in those seats?
Probably only up to four, but that walker wins. :yes:
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Re: SWBF Series Model Showcase Thread v3.0

Post by StarkillerMarek »

MandeRek wrote:Nice :thumbs:

This is the 4th custom walker for Battlefront Zero, the model is originally made by Jawakiller, I edited it, textured it, and now it looks like this:
Hidden/Spoiler:
Image
The cockpit has a seat in it, where a pilot will be visible through the transparant (now white) glass. Only the cannons are left to do, I'll 'steal' them from stock models, so they look better as my crappy ones :P

Animating will be a pain, but a great experiment for me! For now, I'm very happy with the result
Wow, an AT-OT.
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Re: SWBF Series Model Showcase Thread v3.0

Post by CodaRez »

NICE JOB! :thumbs:
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Re: SWBF Series Model Showcase Thread v3.0

Post by DarthD.U.C.K. »

i agree, how long did the UVing take?




although this thread is actually meant for posing models made by yourself...
(not to insult you, its just a rule)
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Re: SWBF Series Model Showcase Thread v3.0

Post by Fierfek »

Wow! Nice AT-OT!
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Re: SWBF Series Model Showcase Thread v3.0

Post by kinetosimpetus »

Image
Thanks to DarthRogueKnight for testing and feedbacking. :D
Captain Rex style pauldron addon mesh version 1.2 or so.
(Tested on Rep's HD Clone)
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Re: SWBF Series Model Showcase Thread v3.0

Post by Splat »

i think that would be more of a bevor, not a paulderon
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Re: SWBF Series Model Showcase Thread v3.0

Post by kinetosimpetus »

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