thanks in advance
Hex editing UVs??
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Deviss
- Master of the Force

- Posts: 3772
- Joined: Tue Aug 12, 2008 7:59 pm
- Projects :: Clone Wars Extended
Hex editing UVs??
hello well i have many time without posting help lol, my dude is , i always hex edited MODL chunks in defect MODL complete i know the UV is called UV0L is into MODL section the same MATD is into MATL so my question is... is possible hex edit UVs?? for example i put other UV0L and ovbiously rezise the MODL size, if is possible so i could get remapped clones and get correct UV for clone commando from Neomarz
thanks in advance
thanks in advance
- YouJediJunkie
- Command Sergeant Major

- Posts: 256
- Joined: Mon Mar 10, 2008 4:06 pm
Re: Hex editing UVs??
I STRONGLY doubt it. If you want to re-UV models, you have to do it in a 3D application.
-
Deviss
- Master of the Force

- Posts: 3772
- Joined: Tue Aug 12, 2008 7:59 pm
- Projects :: Clone Wars Extended
Re: Hex editing UVs??
ou, because i can't use XSI software for my hardware , so i try always hex editing way, i hex edit the UV0L i got change the UV but not the exactly UV i see in other modelYouJediJunkie wrote:I STRONGLY doubt it. If you want to re-UV models, you have to do it in a 3D application.
