Apart from the editing of objects, it seems like the prob happens when I remove CPs or paths.
In the map I have removed all CP's (except CP1 & CP2, which are now located next to each other in the cantina), all paths have been removed and CP1 & CP2 spawn paths have been heavily edited. (pretty random spawn points over the whole map). All capture and control regions have been removed as well as the vehicle spawn point. All the bacta droids are gone and I have dotted ammo droids about the place! You can see the change in the top right hand corner of the minimap but the prob didnt occur until I started playing about with CP's and paths!
It looks like the cp's are being centered in the map for some reason, and the scale is way off (hence the ammo droids being displayed crazily!) the only thing I can think is that there is some control thingy that tells the doflab (you can tell I'm new to this) how to display the map correctly that is now wrong since my edits! I have uploaded the munged map to
http://www.thisiswar.co.uk/temp/dl/melms.zip if you want to try it to see what the problem is!
battlebelk, I take it you never got the problem sorted out?